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Behaviour distances to measure the resemblance of two states in a (nondeterministic) fuzzy transition system have been proposed recently in the literature. Such a distance, defined as a pseudo-ultrametric over the state space of the model,…

Logic in Computer Science · Computer Science 2017-01-25 Taolue Chen , Tingting Han , Yongzhi Cao

A fundamental task in quantum information is to approximate a pure quantum state in terms of sparse states or, for a bipartite system, states of bounded Schmidt rank. The optimal deterministic approximation in each case is straightforward,…

Quantum Physics · Physics 2026-01-06 Aram W. Harrow , Angus Lowe , Freek Witteveen

We study polynomial-time approximation algorithms for (edge/vertex) Sparsest Cut and Small Set Expansion in terms of $k$, the number of edges or vertices cut in the optimal solution. Our main results are $\mathcal{O}(\text{polylog}\,…

Data Structures and Algorithms · Computer Science 2024-03-15 Aditya Anand , Euiwoong Lee , Jason Li , Thatchaphol Saranurak

Graph games are fundamental in strategic reasoning of multi-agent systems and their environments. We study a new family of graph games which combine stochastic environmental uncertainties and auction-based interactions among the agents,…

Computer Science and Game Theory · Computer Science 2024-12-30 Guy Avni , Martin Kurečka , Kaushik Mallik , Petr Novotný , Suman Sadhukhan

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model…

Computer Science and Game Theory · Computer Science 2011-06-08 Krishnendu Chatterjee , Nathanaël Fijalkow

Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…

Logic in Computer Science · Computer Science 2016-05-17 Krishnendu Chatterjee , Yaron Velner

We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…

Systems and Control · Electrical Eng. & Systems 2020-03-17 Yue Guan , Dipankar Maity , Christopher M. Kroninger , Panagiotis Tsiotras

We consider a distributed stochastic approximation (SA) scheme for computing an equilibrium of a stochastic Nash game. Standard SA schemes employ diminishing steplength sequences that are square summable but not summable. Such requirements…

Optimization and Control · Mathematics 2013-03-20 Farzad Yousefian , Angelia Nedich , Uday V. Shanbhag

We study turn-based stochastic zero-sum games with lexicographic preferences over reachability and safety objectives. Stochastic games are standard models in control, verification, and synthesis of stochastic reactive systems that exhibit…

Computer Science and Game Theory · Computer Science 2022-07-21 Krishnendu Chatterjee , Joost-Pieter Katoen , Maximilian Weininger , Tobias Winkler

We consider the problem of approximating the reachability probabilities in Markov decision processes (MDP) with uncountable (continuous) state and action spaces. While there are algorithms that, for special classes of such MDP, provide a…

Systems and Control · Electrical Eng. & Systems 2022-07-13 Kush Grover , Jan Křetínský , Tobias Meggendorfer , Maximilian Weininger

Decoding how rational agents should behave in shared systems remains a critical challenge within theoretical computer science, artificial intelligence and economics studies. Central to this challenge is the task of computing the solution…

Computer Science and Game Theory · Computer Science 2025-01-07 Dongge Wang , Xiang Yan , Zehao Dou , Wenhan Huang , Yaodong Yang , Xiaotie Deng

We develop an approach of variational analysis and generalized differentiation to conditioning issues for two-person zero-sum matrix games. Our major results establish precise relationships between a certain condition measure of the…

Optimization and Control · Mathematics 2010-11-19 Boris Mordukhovich , Javier Peña , Vera Roshchina

We study nondeterministic strategies in parity games with the aim of computing a most permissive winning strategy. Following earlier work, we measure permissiveness in terms of the average number/weight of transitions blocked by the…

Logic in Computer Science · Computer Science 2013-01-14 Patricia Bouyer , Nicolas Markey , Jörg Olschewski , Michael Ummels

In this paper, we propose a metric on the space of finite sets of trajectories for assessing multi-target tracking algorithms in a mathematically sound way. The main use of the metric is to compare estimates of trajectories from different…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Ángel F. García-Fernández , Abu Sajana Rahmathullah , Lennart Svensson

This paper studies parametric Markov decision processes (pMDPs), an extension to Markov decision processes (MDPs) where transitions probabilities are described by polynomials over a finite set of parameters. Fixing values for all parameters…

Logic in Computer Science · Computer Science 2019-04-03 Tobias Winkler , Sebastian Junges , Guillermo A. Pérez , Joost-Pieter Katoen

In this letter, the authors propose a two-step approach to evaluate and verify a true system's capacity to satisfy its operational objective. Specifically, whenever the system objective has a quantifiable measure of satisfaction, i.e. a…

Systems and Control · Electrical Eng. & Systems 2022-01-06 Prithvi Akella , Wyatt Ubellacker , Aaron D. Ames

We study the problem of computing the reachable principals of simulation preorder and the reachable blocks of simulation equivalence. Following a theoretical investigation of the decidability and complexity aspects of this problem, which in…

Logic in Computer Science · Computer Science 2023-05-05 Pierre Ganty , Nicolas Manini , Francesco Ranzato

This thesis is concerned with quantitative verification, that is, the verification of quantitative properties of quantitative systems. These systems are found in numerous applications, and their quantitative verification is important, but…

Logic in Computer Science · Computer Science 2022-04-26 Uli Fahrenberg

Consider a probability measure supported by a regular geodesic ball in a manifold. For any p larger than or equal to 1 we define a stochastic algorithm which converges almost surely to the p-mean of the measure. Assuming furthermore that…

Probability · Mathematics 2011-06-28 Marc Arnaudon , Clément Dombry , Anthony Phan , Le Yang

Partially-Observable Markov Decision Processes (POMDPs) are a well-known stochastic model for sequential decision making under limited information. We consider the EXPTIME-hard problem of synthesising policies that almost-surely reach some…

Artificial Intelligence · Computer Science 2021-03-22 Sebastian Junges , Nils Jansen , Sanjit A. Seshia