Related papers: Improved Approximations for Guarding 1.5-Dimension…
The problem of determining the configuration of points from partial distance information, known as the Euclidean Distance Geometry (EDG) problem, is fundamental to many tasks in the applied sciences. In this paper, we propose two algorithms…
We study approximation algorithms for scheduling problems with the objective of minimizing total weighted completion time, under identical and related machine models with job precedence constraints. We give algorithms that improve upon many…
In the regime of bounded transportation costs, additive approximations for the optimal transport problem are reduced (rather simply) to relative approximations for positive linear programs, resulting in faster additive approximation…
We consider approximation algorithms for covering integer programs of the form min $\langle c, x \rangle $ over $x \in \mathbb{N}^n $ subject to $A x \geq b $ and $x \leq d$; where $A \in \mathbb{R}_{\geq 0}^{m \times n}$, $b \in…
This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards)…
We show that for every positive $\epsilon > 0$, unless NP $\subset$ BPQP, it is impossible to approximate the maximum quadratic assignment problem within a factor better than $2^{\log^{1-\epsilon} n}$ by a reduction from the maximum label…
Low-rank approximation of a matrix by means of random sampling has been consistently efficient in its empirical studies by many scientists who applied it with various sparse and structured multipliers, but adequate formal support for this…
We consider the uncapacitated facility location problem with (linear) penalty function and show that a modified JMS algorithm, combined with a randomized LP rounding technique due to Byrka-Aardal[1], Li[14] and Li et al.[16] yields 1.488…
We design new approximation algorithms for the Multiway Cut problem, improving the previously known factor of 1.32388 [Buchbinder et al., 2013]. We proceed in three steps. First, we analyze the rounding scheme of Buchbinder et al., 2013 and…
Estimating the pose of a camera with respect to a 3D reconstruction or scene representation is a crucial step for many mixed reality and robotics applications. Given the vast amount of available data nowadays, many applications constrain…
The 1-median problem (1MP) on undirected weighted graphs seeks to find a facility location minimizing the total weighted distance to all customer nodes. Although the 1MP can be solved exactly by computing the single-source shortest paths…
Matrix low rank approximation including the classical PCA and the robust PCA (RPCA) method have been applied to solve the background modeling problem in video analysis. Recently, it has been demonstrated that a special weighted low rank…
We present a new convex method to estimate 3D pose from mixed combinations of 2D-3D point and line correspondences, the Perspective-n-Points-and-Lines problem (PnPL). We merge the contributions of each point and line into a unified…
Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…
We present a new approximation algorithm for the (metric) prize-collecting traveling salesperson problem (PCTSP). In PCTSP, opposed to the classical traveling salesperson problem (TSP), one may not include a vertex of the input graph in the…
Given an input matrix polynomial whose coefficients are floating point numbers, we consider the problem of finding the nearest matrix polynomial which has rank at most a specified value. This generalizes the problem of finding a nearest…
We give the first $2$-approximation algorithm for the cluster vertex deletion problem. This is tight, since approximating the problem within any constant factor smaller than $2$ is UGC-hard. Our algorithm combines the previous approaches,…
The Weighted Tree Augmentation Problem (WTAP) is a fundamental network design problem where the goal is to find a minimum-cost set of additional edges (links) to make an input tree 2-edge-connected. While a 2-approximation is standard and…
We consider a general class of binary packing problems with a convex quadratic knapsack constraint. We prove that these problems are APX-hard to approximate and present constant-factor approximation algorithms based upon three different…
In this paper, we consider approximability issues of the following four problems: triangle packing, full sibling reconstruction, maximum profit coverage and 2-coverage. All of them are generalized or specialized versions of set-cover and…