Related papers: Play Ground for Victor's Magic Squares
It is constructed a formal normal form, using an iterative normalization procedure, for a large class of Real-Smooth Hypersurfaces in Complex Spaces.
A k-magic square of order n is an arrangement of the numbers from 0 to kn-1 in an n by n matrix, such that each row and each column has exactly k filled cells, each number occurs exactly once, and the sum of the entries of any row or any…
We look at sets of tiles that can tile any region of size greater than 1 on the square grid. This is not the typical tiling question, but relates closely to it and therefore can help solve other tiling problems -- we give an example of…
A 5x5 board is the smallest board on which one can set up all kind of chess pieces as a start position. We consider Gardner's minichess variant in which all pieces are set as in a standard chessboard (from Rook to King). This game has…
This article explains the way in which, with the help of Action Script 3 in combination with Flash, a method of solving Sudoku game was implemented, through searching for the certain numbers and after that trying to guess for the squares…
In this article, we determine the existing condition of cylinders in smooth minimal geometrically rational surfaces over a perfect field. Furthermore, we show that for any birational map between smooth projective surfaces, one contains a…
In this short paper we have produced different kinds of upside down magic squares based on a palindromic day 11.02.2011. In this day appear only the algorisms 0, 1 and 2. Some of the magic squares are bimagic and some are palindromic. Magic…
Let R be a ring. A construction method for flexible quadratic algebras with scalar involution over R is presented which unifies various classical constructions in the literature, in particular those to construct composition algebras.
In this article we studied the relationship between metric spaces and multiplicative metric spaces. Also, we pointed out some fixed and common fixed point results under some contractive conditions in multiplicative metric spaces can be…
We present a review of selected topics concerning the creation and evolution of child universes, together with a concise account of some recent progress in the field.
Following the solution to the One-Round Voronoi Game in arXiv:2011.13275, we naturally may want to consider similar games based upon the competitive locating of points and subsequent dividing of territories. In order to appease the tears of…
In this paper we use the minimax inequalities obtained by S. Park (2011) to prove the existence of weighted Nash equilibria and Pareto Nash equilibria of a multiobjective game defined on abstract convex spaces.
We calculate the area of the smallest triangle and the area of the smallest virtual triangle for many known lattice surfaces. We show that our list of the lattice surfaces for which the area of the smallest virtual triangle greater than .05…
A slip on a paper concerning near-vector spaces is fixed. New characterization of near-vector spaces determined by finite fields is provided and the number (up to the isomorphism) of these spaces is exhibited.
Previously, Wilson surface observables were interpreted as a class of Poisson sigma models. We profit from this construction to define and study the super version of Wilson surfaces. We provide some `proof of concept' examples to illustrate…
This note presents new results for the squarefree value sets of quartic polynomials over the integers.
Main papers on quantum games are written by physicists for physicists, and the inevitable exploitation of physics jargon may create difficulties for mathematicians or economists. Our goal here is to make clear the physical content and to…
The twistor construction is applied for obtaining examples of generalized complex structures (in the sense of N. Hitchin) that are not induced by a complex or a symplectic structure.
Spherically complete ball spaces provide a framework for the proof of generic fixed point theorems. For the purpose of their application it is important to have methods for the construction of new spherically complete ball spaces from given…
This paper is intended to help the readers to understand the article: Y. Hirashita, Least-Squares Prices of Games, Preprint (arXiv:math.OC/0703079).