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The availability of new data sources on human mobility is opening new avenues for investigating the interplay of social networks, human mobility and dynamical processes such as epidemic spreading. Here we analyze data on the time-resolved…

Our surrounding environment impacts our cognitive-emotional processes on a daily basis and shapes our physical, psychological and social wellbeing. Although the effects of the built environment on our psycho-physiological processes are well…

Human-Computer Interaction · Computer Science 2022-07-12 Abhinandan Jain , Pattie Maes , Misha Sra

Why are some neighborhoods strongly connected while others remain isolated? Although standard explanations focus on demographics, economics, and geography, movement across the city may also depend on cultural styles and amenity mix. This…

Social and Information Networks · Computer Science 2025-12-15 Thiago H Silva , Daniel Silver , Gustavo Santos , Myriam Delgado

Among the realistic ingredients to be considered in the computational modeling of infectious diseases, human mobility represents a crucial challenge both on the theoretical side and in view of the limited availability of empirical data. In…

Physics and Society · Physics 2010-02-04 Duygu Balcan , Vittoria Colizza , Bruno Goncalves , Hao Hu , Jose J. Ramasco , Alessandro Vespignani

Air transport systems are highly dynamic at temporal scales from minutes to years. This dynamic behavior not only characterizes the evolution of the system but also affect the system's functioning. Understanding the evolutionary mechanisms…

Physics and Society · Physics 2016-05-17 Luis Enrique Correa Rocha

The core idea in an XR (VR/MR/AR) application is to digitally stimulate one or more sensory systems (e.g. visual, auditory, olfactory) of the human user in an interactive way to achieve an immersive experience. Since the early 2000s…

Graphics · Computer Science 2020-02-26 Hemal Naik , Renaud Bastien , Nassir Navab , Iain Couzin

Humans inhabit a world defined by interactions -- with other humans, objects, and environments. These interactive movements not only convey our relationships with our surroundings but also demonstrate how we perceive and communicate with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Kewei Sui , Anindita Ghosh , Inwoo Hwang , Bing Zhou , Jian Wang , Chuan Guo

In this work we analyze traces of mobility and co-location among a group of nearly 1000 closely interacting individuals. We attempt to reconstruct the Facebook friendship graph, Facebook interaction network, as well as call and SMS networks…

Computers and Society · Computer Science 2018-11-12 Piotr Sapiezynski , Arkadiusz Stopczynski , David Kofoed Wind , Jure Leskovec , Sune Lehmann

The advent of geographic online social networks such as Foursquare, where users voluntarily signal their current location, opens the door to powerful studies on human movement. In particular the fine granularity of the location data, with…

Understanding thermal regulation and subjective perception of temperature is crucial for improving thermal comfort and human energy consumption in times of global warming. Previous work shows that an environment's color temperature affects…

Human-Computer Interaction · Computer Science 2025-04-15 Martin Kocur , Niels Henze

Motion planning in uncertain environments like complex urban areas is a key challenge for autonomous vehicles (AVs). The aim of our research is to investigate how AVs can navigate crowded, unpredictable scenarios with multiple pedestrians…

Robotics · Computer Science 2026-02-02 Korbinian Moller , Truls Nyberg , Jana Tumova , Johannes Betz

Models of ordering dynamics allow to understand natural systems in which an initially disordered population homogenizes some traits via local interactions. The simplest of these models, with wide applications ranging from evolutionary to…

Statistical Mechanics · Physics 2009-11-12 Andrea Baronchelli , Romualdo Pastor-Satorras

Understanding how people explore immersive virtual environments is crucial for many applications, such as designing virtual reality (VR) content, developing new compression algorithms, or learning computational models of saliency or visual…

Computer Vision and Pattern Recognition · Computer Science 2017-09-21 Vincent Sitzmann , Ana Serrano , Amy Pavel , Maneesh Agrawala , Diego Gutierrez , Belen Masia , Gordon Wetzstein

The Codec Avatars Lab at Meta introduces Embody 3D, a multimodal dataset of 500 individual hours of 3D motion data from 439 participants collected in a multi-camera collection stage, amounting to over 54 million frames of tracked 3D motion.…

Automated animal behavior analysis relies on long-term, interpretable individual trajectories; however, multi-animal tracking in space science experimental videos remains highly challenging due to weak appearance cues, low-quality imaging,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-30 Jianing You , Han Wang , Kang Liu , Jiale Ding , Fengjie Chu , Zihan Guo , Shengyang Li

While the individual travel implicates the trace of individual mobility decision, group travels signify the possible social relationship behind these traces. Different from online social network, spatial interaction between individuals is a…

Physics and Society · Physics 2018-06-13 Huijun Sun , Kangli Zhu , Jianjun Wu , Daqing Li , Ziyou Gao , Haodong Yin , Yunchao Qu , Xin Yang , Hao Liu

Lately, studying social dynamics in interacting agents has been boosted by the power of computer models, which bring the richness of qualitative work, while offering the precision, transparency, extensiveness, and replicability of…

Physics and Society · Physics 2022-06-17 Alyssa M Adams , Javier Fernandez , Olaf Witkowski

A new generation of "behavior-aware" delay tolerant networks is emerging in what may define future mobile social networks. With the introduction of novel behavior-aware protocols, services and architectures, there is a pressing need to…

Networking and Internet Architecture · Computer Science 2010-06-15 Gautam Thakur , Ahmed Helmy , Wei-Jen Hsu

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

This study investigates how partner avatar design affects learning and memory when an avatar serves as a lecturer. Based on earlier research on the environmental context dependency of memory, we hypothesize that the use of diverse partner…

Human-Computer Interaction · Computer Science 2026-03-03 Takato Mizuho , Takuji Narumi , Hideaki Kuzuoka
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