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In the classical synthesis problem, we are given an LTL formula psi over sets of input and output signals, and we synthesize a transducer that realizes psi. One weakness of automated synthesis in practice is that it pays no attention to the…

Logic in Computer Science · Computer Science 2016-08-24 Shaull Almagor , Orna Kupferman

We introduce games with probabilistic uncertainty, a natural model for controller synthesis in which the controller observes the state of the system through imprecise sensors that provide correct information about the current state with a…

Computer Science and Game Theory · Computer Science 2012-07-03 Krishnendu Chatterjee , Martin Chmelik , Rupak Majumdar

Automata representing game-semantic models of programs are meant to operate in environments whose input-output behaviour is constrained by the rules of a game. This can lead to a notion of equivalence between states which is weaker than the…

Programming Languages · Computer Science 2012-12-18 Dan R. Ghica , Zaid Al-Zobaidi

The synthesis problem asks for the automatic construction of a system from its specification. In the traditional setting, the system is "constructed from scratch" rather than composed from reusable components. However, this is rare in…

Logic in Computer Science · Computer Science 2015-02-18 Krishnendu Chatterjee , Laurent Doyen , Moshe Y. Vardi

Multi-dimensional mean-payoff and energy games provide the mathematical foundation for the quantitative study of reactive systems, and play a central role in the emerging quantitative theory of verification and synthesis. In this work, we…

Computer Science and Game Theory · Computer Science 2014-11-04 Krishnendu Chatterjee , Mickael Randour , Jean-François Raskin

Petri net synthesis consists in deciding for a given transition system $A$ whether there exists a Petri net $N$ whose reachability graph is isomorphic to $A$. Several works examined the synthesis of Petri net subclasses that restrict, for…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Raymond Devillers , Ronny Tredup

The synthesis of infinite-state reactive systems from temporal logic specifications or infinite-state games has attracted significant attention in recent years, leading to the emergence of novel solving techniques. Most approaches are…

Logic in Computer Science · Computer Science 2025-06-11 Philippe Heim , Rayna Dimitrova

Program Synthesis is the mapping of a specification of what a computer program is supposed to do, into a computer program that does what the specification says to do. This is equivalent to constructing any computer program and a sound proof…

Logic in Computer Science · Computer Science 2015-01-08 Charles Volkstorf

In many scenarios we need to find the most likely program under a local context, where the local context can be an incomplete program, a partial specification, natural language description, etc. We call such problem program estimation. In…

Software Engineering · Computer Science 2018-02-22 Yingfei Xiong , Bo Wang , Guirong Fu , Linfei Zang

Precondition inference is a non-trivial problem with important applications in program analysis and verification. We present a novel iterative method for automatically deriving preconditions for the safety and unsafety of programs. Each…

Programming Languages · Computer Science 2023-06-22 Bishoksan Kafle , Graeme Gange , Peter J. Stuckey , Peter Schachte , Harald Sondergaard

At our behest or otherwise, while our software is being executed, a huge variety of design assumptions is continuously matched with the truth of the current condition. While standards and tools exist to express and verify some of these…

Software Engineering · Computer Science 2016-05-09 Vincenzo De Florio

High level declarative constraints provide a powerful (and popular) way to define and construct control policies; however, most synthesis algorithms do not support specifying the degree of randomness (unpredictability) of the resulting…

Robotics · Computer Science 2021-06-30 Marcell Vazquez-Chanlatte , Sebastian Junges , Daniel J. Fremont , Sanjit Seshia

We study synthesis problems with constraints in partially observable Markov decision processes (POMDPs), where the objective is to compute a strategy for an agent that is guaranteed to satisfy certain safety and performance specifications.…

We propose a method to synthesize a parameterized infinite-state systems that can be instantiated for different parameter values. The specification is given in a parameterized temporal logic that allows for data variables as well as…

Logic in Computer Science · Computer Science 2025-08-04 Benedikt Maderbacher , Roderick Bloem

Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

Implementing Bayesian inference is often computationally challenging in applications involving complex models, and sometimes calculating the likelihood itself is difficult. Synthetic likelihood is one approach for carrying out inference…

Computation · Statistics 2021-03-15 David T. Frazier , David J. Nott , Christopher Drovandi , Robert Kohn

In this paper, we introduce a novel rule for synthesis of reactive systems, applicable to systems made of n components which have each their own objectives. It is based on the notion of admissible strategies. We compare our novel rule with…

Logic in Computer Science · Computer Science 2015-07-03 Romain Brenguier , Jean-François Raskin , Ocan Sankur

We consider the problem of optimal reactive synthesis - compute a strategy that satisfies a mission specification in a dynamic environment, and optimizes a performance metric. We incorporate task-critical information, that is only available…

Robotics · Computer Science 2020-08-03 Suda Bharadwaj , Abraham P. Vinod , Rayna Dimitrova , Ufuk Topcu

Constructing good test cases is difficult and time-consuming, especially if the system under test is still under development and its exact behavior is not yet fixed. We propose a new approach to compute test strategies for reactive systems…

Software Engineering · Computer Science 2018-09-11 Roderick Bloem , Goerschwin Fey , Fabian Greif , Robert Koenighofer , Ingo Pill , Heinz Riener , Franz Roeck

A fundamental question in system design is to decide how much of the design of one component must be known in order to successfully design another component of the system. We study this question in the setting of reactive synthesis, where…

Logic in Computer Science · Computer Science 2016-11-24 Werner Damm , Bernd Finkbeiner , Astrid Rakow