Related papers: Succinct Geometric Indexes Supporting Point Locati…
Navarro and Sadakane [TALG 2014] gave a dynamic succinct data structure for storing an ordinal tree. The structure supports tree queries in either $O(\log n/\log\log n)$ or $O(\log n)$ time, and insertion or deletion of a single node in…
In this paper we describe a new data structure that supports orthogonal range reporting queries on a set of points that move along linear trajectories on a $U\times U$ grid. The assumption that points lie on a $U\times U$ grid enables us to…
Can Grover's algorithm speed up search of a physical region - for example a 2-D grid of size sqrt(n) by sqrt(n)? The problem is that sqrt(n) time seems to be needed for each query, just to move amplitude across the grid. Here we show that…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
A fundamental question in computational geometry is for a set of input points in the Euclidean space, that is subject to discrete changes (insertion/deletion of points at each time step), whether it is possible to maintain an approximate…
Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…
In the two-dimensional orthogonal colored range counting problem, we preprocess a set, $P$, of $n$ colored points on the plane, such that given an orthogonal query rectangle, the number of distinct colors of the points contained in this…
We consider the two-dimensional sorted range reporting problem. Our data structure requires O(n lglg n) words of space and O(lglg n + k lglg n) query time, where k is the number of points in the query range. This data structure improves a…
A data structure is presented that explicitly maintains the graph of a Voronoi diagram of $N$ point sites in the plane or the dual graph of a convex hull of points in three dimensions while allowing insertions of new sites/points. Our…
Let $G=(V,E)$ be an undirected unweighted graph on $n$ vertices and $m$ edges. We address the problem of sensitivity oracle for all-pairs mincuts in $G$ defined as follows. Build a compact data structure that, on receiving any pair of…
Suppose that we are given a string $s$ of length $n$ over an alphabet $\{0,1,\ldots,n^{O(1)}\}$ and $\delta$ is the string complexity of $s$, a known compression measure. We describe an index on $s$ with $O(\delta\log\frac{n}{\delta})$…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…
In this paper, we first consider the subpath convex hull query problem: Given a simple path $\pi$ of $n$ vertices, preprocess it so that the convex hull of any query subpath of $\pi$ can be quickly obtained. Previously, Guibas, Hershberger,…
Computing the convex hull of a planar $n$-point set $P$ is one of the most fundamental problems in computational geometry. It has an $\Omega(n \log n)$ lower bound in the algebraic computation tree model, and many convex hull algorithms…
We improve the running times of $O(1)$-approximation algorithms for the set cover problem in geometric settings, specifically, covering points by disks in the plane, or covering points by halfspaces in three dimensions. In the unweighted…
We spot a hole in the area of succinct data structures for graph classes from a universe of size at most $n^n$. Very often, the input graph is labeled by the user in an arbitrary and easy-to-use way, and the data structure for the graph…
We present new data structures for approximately counting the number of points in orthogonal range. There is a deterministic linear space data structure that supports updates in O(1) time and approximates the number of elements in a 1-D…
Geometric matching is an important topic in computational geometry and has been extensively studied over decades. In this paper, we study a geometric-matching problem, known as geometric many-to-many matching. In this problem, the input is…
We introduce an algorithm which can be directly used to feasible and optimum search in linear programming. Starting from an initial point the algorithm iteratively moves a point in a direction to resolve the violated constraints. At the…
A lattice is a partially-ordered set in which every pair of elements has a unique meet (greatest lower bound) and join (least upper bound). We present new data structures for lattices that are simple, efficient, and nearly optimal in terms…