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Analysis of efficiency of outcomes in game theoretic settings has been a main item of study at the intersection of economics and computer science. The notion of the price of anarchy takes a worst-case stance to efficiency analysis,…

Computer Science and Game Theory · Computer Science 2017-07-05 Darrell Hoy , Denis Nekipelov , Vasilis Syrgkanis

Interactions among selfish users sharing a common transmission channel can be modeled as a non-cooperative game using the game theory framework. When selfish users choose their transmission probabilities independently without any…

Computer Science and Game Theory · Computer Science 2009-05-31 Jaeok Park , Mihaela van der Schaar

In WiFi networks, mobile nodes compete for accessing a shared channel by means of a random access protocol called Distributed Coordination Function (DCF). Although this protocol is in principle fair, since all the stations have the same…

Computer Science and Game Theory · Computer Science 2016-11-18 I. Tinnirello , L. Giarré , G. Neglia

The price of anarchy and price of stability are three well-studied performance metrics that seek to characterize the inefficiency of equilibria in distributed systems. The distinction between these two performance metrics centers on the…

Computer Science and Game Theory · Computer Science 2020-03-17 Vinod Ramaswamy , Dario Paccagnan , Jason R. Marden

Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…

Computer Science and Game Theory · Computer Science 2025-05-22 Henry Fleischmann , Kiriaki Fragkia , Ratip Emin Berker

This paper considers information sharing in a multi-player repeated game. Every round, each player observes a subset of components of a random vector and then takes a control action. The utility earned by each player depends on the full…

Optimization and Control · Mathematics 2014-12-31 Michael J. Neely

Offloading computation to a mobile cloud is a promising solution to augment the computation capabilities of mobile devices. In this paper we consider selfish mobile devices in a dense wireless network, in which individual mobile devices can…

Networking and Internet Architecture · Computer Science 2016-04-20 Slađana Jošilo , György Dán

We consider random-access networks where nodes represent servers with a queue and can be either active or inactive. A node deactivates at unit rate, while it activates at a rate that depends on its queue length, provided none of its…

Probability · Mathematics 2023-09-13 Sem C. Borst , Frank den Hollander , Francesca R. Nardi , Matteo Sfragara

This paper considers a set of multiple independent control systems that are each connected over a non-stationary wireless channel. The goal is to maximize control performance over all the systems through the allocation of transmitting power…

Optimization and Control · Mathematics 2019-03-27 Mark Eisen , Konstantinos Gatsis , George J. Pappas , Alejandro Ribeiro

We study non-atomic congestion games on parallel-link networks with affine cost functions. We investigate the power of machine-learned predictions in the design of coordination mechanisms aimed at minimizing the impact of selfishness. Our…

Computer Science and Game Theory · Computer Science 2025-07-11 George Christodoulou , Vasilis Christoforidis , Alkmini Sgouritsa , Ioannis Vlachos

This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…

Cryptography and Security · Computer Science 2010-03-15 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

We examine settings in which agents choose behaviors and care about their neighbors' behaviors, but have incomplete information about the network in which they are embedded. We develop a model in which agents use local knowledge of their…

Theoretical Economics · Economics 2024-12-04 Promit K. Chaudhuri , Matthew O. Jackson , Sudipta Sarangi , Hector Tzavellas

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

Populations and Evolution · Quantitative Biology 2010-11-17 Juergen Jost , Wei Li

The problem of efficient sharing of a resource is nearly ubiquitous. Except for pure public goods, each agent's use creates a negative externality; often the negative externality is so strong that efficient sharing is impossible in the…

Computer Science and Game Theory · Computer Science 2013-09-03 Mihaela van der Schaar , Yuanzhang Xiao , William Zame

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

Computer Science and Game Theory · Computer Science 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

In this paper, the problem of distributed opportunistic channel access in wireless relaying is investigated. A relay network with multiple source-destination pairs and multiple relays is considered. All the source nodes contend through a…

Information Theory · Computer Science 2015-03-19 Zhou Zhang , Hai Jiang

Motivated by recent progress on pricing in the AI literature, we study marketplaces that contain multiple vendors offering identical or similar products and unit-demand buyers with different valuations on these vendors. The objective of…

We study cost-sharing games in real-time scheduling systems where the activation cost of the server at any given time is a function of its load. We focus on monomial cost functions and consider both the case when the degree is less than one…

Computer Science and Game Theory · Computer Science 2019-07-16 Eirini Georgoulaki , Kostas Kollias

The performance of data delivery in wireless relay networks (WRNs), such as delay-tolerant networks and device-to-device communications heavily relies on the cooperation of mobile nodes (i.e., users and their carried devices). However,…

Networking and Internet Architecture · Computer Science 2020-08-12 Behrouz Jedari , Feng Xia , Zhaolong Ning

Several works have recently suggested to model the problem of coordinating the charging needs of a fleet of electric vehicles as a game, and have proposed distributed algorithms to coordinate the vehicles towards a Nash equilibrium of such…

Systems and Control · Computer Science 2018-10-30 Dario Paccagnan , Francesca Parise , John Lygeros