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We explore the problem of efficiently implementing shared data structures in an asynchronous computing environment. We start with a traditional FIFO queue, showing that full replication is possible with a delay of only a single round-trip…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-05 Samuel Baldwin , Cole Hausman , Mohamed Bakr , Edward Talmage

We present a deterministic oblivious LIFO (Stack), FIFO, double-ended and double-ended priority queue as well as an oblivious mergesort and quicksort algorithm. Our techniques and ideas include concatenating queues end-to-end, size…

Data Structures and Algorithms · Computer Science 2016-12-13 Johannes Schneider

This paper studies queueing problems with an endogenous number of machines with and without an initial queue, the novelty being that coalitions not only choose how to queue, but also on how many machines. For a given problem, agents can…

Theoretical Economics · Economics 2022-12-01 Ata Atay , Christian Trudeau

FIFO queues are a fundamental data structure used in a wide range of applications. Concurrent FIFO queues allow multiple execution threads to access the queue simultaneously. Maintaining strict FIFO semantics in concurrent queues leads to…

Data Structures and Algorithms · Computer Science 2025-10-17 Stefan Koch , Peter Sanders , Marvin Williams

In classical asynchronous distributed systems composed of a fixed number n of processes where some proportion may fail by crashing, many objects do not have a wait-free linearizable implementation (e.g. stacks, queues, etc.). It has been…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-07 Grégoire Bonin , Achour Mostéfaoui , Matthieu Perrin

We study the existence of allocations of indivisible goods that are envy-free up to one good (EF1), under the additional constraint that each bundle needs to be connected in an underlying item graph. If the graph is a path and the utility…

Computer Science and Game Theory · Computer Science 2022-05-23 Vittorio Bilò , Ioannis Caragiannis , Michele Flammini , Ayumi Igarashi , Gianpiero Monaco , Dominik Peters , Cosimo Vinci , William S. Zwicker

A powerful tool for designing complex concurrent programs is through composition with object implementations from lower-level primitives. Strongly-linearizable implementations allow to preserve hyper-properties, e.g., probabilistic…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-22 Hagit Attiya , Armando Castañeda , Constantin Enea

Priority queues are abstract data structures which store a set of key/value pairs and allow efficient access to the item with the minimal (maximal) key. Such queues are an important element in various areas of computer science such as…

Data Structures and Algorithms · Computer Science 2015-09-24 Jakob Gruber

We initiate the study of multi-layered cake cutting with the goal of fairly allocating multiple divisible resources (layers of a cake) among a set of agents. The key requirement is that each agent can only utilize a single resource at each…

Computer Science and Game Theory · Computer Science 2020-04-29 Hadi Hosseini , Ayumi Igarashi , Andrew Searns

Large-scale timers are ubiquitous in network processing, including flow table entry expiration control in software defined network (SDN) switches, MAC address aging in Ethernet bridges, and retransmission timeout management in TCP/IP…

Networking and Internet Architecture · Computer Science 2025-08-15 Zekun Wang , Binghao Yue , Weitao Pan , Jiangyi Shi , Yue Hao

This work provides the first concurrent implementation specifically designed for a double-ended priority queue (DEPQ). We do this by describing a general way to add an ExtractMax operation to any concurrent priority queue that already…

Data Structures and Algorithms · Computer Science 2025-08-20 Panagiota Fatourou , Eric Ruppert , Ioannis Xiradakis

We study the problem of fair division when the resources contain both divisible and indivisible goods. Classic fairness notions such as envy-freeness (EF) and envy-freeness up to one good (EF1) cannot be directly applied to the mixed goods…

Computer Science and Game Theory · Computer Science 2021-01-28 Xiaohui Bei , Zihao Li , Jinyan Liu , Shengxin Liu , Xinhang Lu

Distributed consensus, the ability to reach agreement in the face of failures, is a fundamental primitive for constructing reliable distributed systems. The Paxos algorithm is synonymous with consensus and widely utilized in production.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-08 Heidi Howard , Richard Mortier

Many blockchain-based protocols, such as Bitcoin, implement a decentralized asset transfer (or exchange) system. As clearly stated in the original paper by Nakamoto, the crux of this problem lies in prohibiting any participant from engaging…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-14 Rachid Guerraoui , Petr Kuznetsov , Matteo Monti , Matej Pavlovic , Dragos-Adrian Seredinschi

Is there an equilibrium for distributed consensus when all agents except one collude to steer the decision value towards their preference? If an equilibrium exists, then an $n-1$ size coalition cannot do better by deviating from the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-10 Yehuda Afek , Itay Harel , Amit Jacob-Fanani , Moshe Sulamy

We study the problem of buffer management in QoS-enabled network switches in the bounded delay model where each packet is associated with a weight and a deadline. We consider the more realistic situation where the network switch has a…

Data Structures and Algorithms · Computer Science 2009-07-17 Stanley P. Y. Fung

Priority queues with parallel access are an attractive data structure for applications like prioritized online scheduling, discrete event simulation, or branch-and-bound. However, a classical priority queue constitutes a severe bottleneck…

Data Structures and Algorithms · Computer Science 2014-11-06 Hamza Rihani , Peter Sanders , Roman Dementiev

All consensus hierarchies in the literature assume that we have, in addition to copies of a given object, an unbounded number of registers. But why do we really need these registers? This paper considers what would happen if one attempts to…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-11-04 Rati Gelashvili , Mohsen Ghaffari , Jerry Li , Nir Shavit

A multiplicity queue is a concurrently-defined data type which relaxes the conditions of a linearizable FIFO queue to allow concurrent Dequeue instances to return the same value. It would seem that this should allow faster implementations,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-22 Anh Tran , Edward Talmage

Queue length monitoring is a commonly arising problem in numerous applications such as queue management systems, scheduling, and traffic monitoring. Motivated by such applications, we formulate a queue monitoring problem, where there is a…

Data Structures and Algorithms · Computer Science 2025-04-28 Aditya Bhaskara , Sreenivas Gollapudi , Sungjin Im , Kostas Kollias , Kamesh Munagala
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