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Related papers: Morphing of Triangular Meshes in Shape Space

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Parametric models of humans, faces, hands and animals have been widely used for a range of tasks such as image-based reconstruction, shape correspondence estimation, and animation. Their key strength is the ability to factor surface…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Keyang Zhou , Bharat Lal Bhatnagar , Gerard Pons-Moll

We present Image Sculpting, a new framework for editing 2D images by incorporating tools from 3D geometry and graphics. This approach differs markedly from existing methods, which are confined to 2D spaces and typically rely on textual…

Graphics · Computer Science 2024-01-04 Jiraphon Yenphraphai , Xichen Pan , Sainan Liu , Daniele Panozzo , Saining Xie

In shape optimisation it is desirable to obtain deformations of a given mesh without negative impact on the mesh quality. We propose a new algorithm using least square formulations of the Cauchy-Riemann equations. Our method allows to…

Optimization and Control · Mathematics 2021-06-09 José A. Iglesias , Kevin Sturm , Florian Wechsung

Shape spaces are fundamental in a variety of applications including image registration, morphing, matching, interpolation, and shape optimization. In this work, we consider two-dimensional shapes represented by triangular meshes of a given…

Numerical Analysis · Mathematics 2022-01-11 Roland Herzog , Estefanía Loayza-Romero

A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

We propose a new recursive method for simultaneous estimation of both the pose and the shape of a three-dimensional extended object. The key idea of the presented method is to represent the shape of the object using spherical harmonics,…

Robotics · Computer Science 2020-12-29 Gerhard Kurz , Florian Faion , Florian Pfaff , Antonio Zea , Uwe D. Hanebeck

Full 3D scanning can efficiently be obtained using structured light scanning combined with a rotation stage. In this setting it is, however, necessary to reposition the object and scan it in different poses in order to cover the entire…

Computer Vision and Pattern Recognition · Computer Science 2021-09-15 Dolores Messer , Jakob Wilm , Eythor R. Eiriksson , Vedrana A. Dahl , Anders B. Dahl

We study infinitesimal conformal deformations of a triangulated surface in Euclidean space and investigate the change in its extrinsic geometry. A deformation of vertices is conformal if it preserves length cross-ratios. On one hand,…

Metric Geometry · Mathematics 2018-04-19 Wai Yeung Lam , Ulrich Pinkall

We describe an algorithm that morphs between two planar orthogonal drawings $\Gamma_I$ and $\Gamma_O$ of a connected graph $G$, while preserving planarity and orthogonality. Necessarily $\Gamma_I$ and $\Gamma_O$ share the same combinatorial…

Computational Geometry · Computer Science 2018-03-20 Arthur van Goethem , Kevin Verbeek

We develop a new concept of non-positive curvature for metric spaces, based on intersection patterns of closed balls. In contrast to the synthetic approaches of Alexandrov and Buesemann, our concept also applies to metric spaces that might…

Metric Geometry · Mathematics 2020-01-29 Parvaneh Joharinad , Jürgen Jost

The task of establishing correspondences between two 3D shapes is a long-standing challenge in computer vision. While numerous studies address full-full and partial-full 3D shape matching, only a limited number of works have explored the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Viktoria Ehm , Paul Roetzer , Florian Bernard , Daniel Cremers

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

We present a novel sparse modeling approach to non-rigid shape matching using only the ability to detect repeatable regions. As the input to our algorithm, we are given only two sets of regions in two shapes; no descriptors are provided so…

Graphics · Computer Science 2012-10-01 J. Pokrass , A. M. Bronstein , M. M. Bronstein , P. Sprechmann , G. Sapiro

It was shown by Ramanathan \cite{R} that any compact oriented non-simply-connected minimal surface in the three-dimensional round sphere admits at most a finite set of pairwise noncongruent minimal isometric immersions. Here we show that…

Differential Geometry · Mathematics 2015-07-15 M. Dajczer , Th. Vlachos

We introduce the isogeometric shape optimisation of thin shell structures using subdivision surfaces. Both triangular Loop and quadrilateral Catmull-Clark subdivision schemes are considered for geometry modelling and finite element…

Numerical Analysis · Mathematics 2019-05-21 Kosala Bandara , Fehmi Cirak

In image morphing, a sequence of plausible frames are synthesized and composited together to form a smooth transformation between given instances. Intermediates must remain faithful to the input, stand on their own as members of the set,…

Graphics · Computer Science 2020-05-05 Noa Fish , Richard Zhang , Lilach Perry , Daniel Cohen-Or , Eli Shechtman , Connelly Barnes

The paper presents a novel method for interpolating rotations based on the non-Abelian Kuramoto model on sphere S3. The algorithm, introduced in this paper, finds the shortest and most direct path between two rotations. We have discovered…

Graphics · Computer Science 2021-11-25 Zinaid Kapić , Aladin Crnkić

Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…

Computational Geometry · Computer Science 2018-05-10 Victor Milenkovic , Elisha Sacks

We introduce and discuss shape based models for finding the best interpolation data in compression of images with noise. The aim is to reconstruct missing regions by means of minimizing data fitting term in the $L^2$-norm between the images…

Numerical Analysis · Mathematics 2020-11-05 Zakaria Belhachmi , Thomas Jacumin