Related papers: Guarding curvilinear art galleries with vertex or …
We prove tight upper bounds for the number of vertices of a simple polygon that is the union or the intersection of two simple polygons with given numbers of convex and concave vertices. The similar question on graphs of the lower (or…
We explore an instance of the question of partitioning a polygon into pieces, each of which is as ``circular'' as possible, in the sense of having an aspect ratio close to 1. The aspect ratio of a polygon is the ratio of the diameters of…
We consider embeddings of planar graphs in $R^2$ where vertices map to points and edges map to polylines. We refer to such an embedding as a polyline drawing, and ask how few bends are required to form such a drawing for an arbitrary planar…
We continue the study of the area requirement of convex straight-line grid drawings of 3-connected plane graphs, which has been intensively investigated in the last decades. Motivated by applications, such as graph editors, we additionally…
In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…
We consider a problem in computational origami. Given a piece of paper as a convex polygon $P$ and a point $f$ located within, fold every point on a boundary of $P$ to $f$ and compute a region that is safe from folding, i.e., the region…
We propose precise notions of what it means to guard a domain "robustly", under a variety of models. While approximation algorithms for minimizing the number of (precise) point guards in a polygon is a notoriously challenging area of…
Given a set of disjoint simple polygons $\sigma_1, \ldots, \sigma_n$, of total complexity $N$, consider a convexification process that repeatedly replaces a polygon by its convex hull, and any two (by now convex) polygons that intersect by…
Orthogonal graph drawings are used in applications such as UML diagrams, VLSI layout, cable plans, and metro maps. We focus on drawing planar graphs and assume that we are given an \emph{orthogonal representation} that describes the desired…
We study the problem of partitioning a polygon into the minimum number of subpolygons using cuts in predetermined directions such that each resulting subpolygon satisfies a given width constraint. A polygon satisfies the unit-width…
In the MINIMUM CONVEX COVER (MCC) problem, we are given a simple polygon $\mathcal P$ and an integer $k$, and the question is if there exist $k$ convex polygons whose union is $\mathcal P$. It is known that MCC is $\mathsf{NP}$-hard…
In this paper, we consider the problem of covering a plane region with unit discs. We present an improved upper bound and the first nontrivial lower bound on the number of discs needed for such a covering, depending on the area and…
We study the problem of stabbing rectilinear polygons, where we are given $n$ rectilinear polygons in the plane that we want to stab, i.e., we want to select horizontal line segments such that for each given rectilinear polygon there is a…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
We state the formula for the critical number of vertices of a convex lattice polygon that guarantees that the polygon contains at least one point of a given sublattice and give a partial proof of the formula. We show that the proof can be…
Let $P$ be an orthogonal polygon. Consider a sliding camera that travels back and forth along an orthogonal line segment $s\in P$ as its \emph{trajectory}. The camera can see a point $p\in P$ if there exists a point $q\in s$ such that $pq$…
The Searchlight Scheduling Problem was first studied in 2D polygons, where the goal is for point guards in fixed positions to rotate searchlights to catch an evasive intruder. Here the problem is extended to 3D polyhedra, with the guards…
An obstacle representation of a graph $G$ is a set of points in the plane representing the vertices of $G$, together with a set of polygonal obstacles such that two vertices of $G$ are connected by an edge in $G$ if and only if the line…
We study the algorithmic problem of computing drawings of graphs in which $(i)$ each vertex is a disk with fixed radius $\rho$, $(ii)$ each edge is a straight-line segment connecting the centers of the two disks representing its…
We study several problems concerning convex polygons whose vertices lie in a Cartesian product of two sets of $n$ real numbers (for short, \emph{grid}). First, we prove that every such grid contains $\Omega(\log n)$ points in convex…