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Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

Art Gallery Localization (AGL) is the problem of placing a set $T$ of broadcast towers in a simple polygon $P$ in order for a point to locate itself in the interior. For any point $p \in P$: for each tower $t \in T \cap V(p)$ (where $V(p)$…

Computational Geometry · Computer Science 2018-11-30 Prosenjit Bose , Jean-Lou De Carufel , Alina Shaikhet , Michiel Smid

We devise a polynomial-time algorithm for partitioning a simple polygon $P$ into a minimum number of star-shaped polygons. The question of whether such an algorithm exists has been open for more than four decades [Avis and Toussaint,…

Computational Geometry · Computer Science 2026-03-11 Mikkel Abrahamsen , Joakim Blikstad , André Nusser , Hanwen Zhang

We study the Cooperative Guarding problem for polygons with holes in a mobile multi-agents setting. Given a set of agents, initially deployed at a point in a polygon with $n$ vertices and $h$ holes, we require the agents to collaboratively…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-01 John Augustine , Srikkanth Ramachandran

We study the Art Gallery Problem under $k$-hop visibility in polyominoes. In this visibility model, two unit squares of a polyomino can see each other if and only if the shortest path between the respective vertices in the dual graph of the…

Computational Geometry · Computer Science 2024-12-25 Omrit Filtser , Erik Krohn , Bengt J. Nilsson , Christian Rieck , Christiane Schmidt

An "edge guard set" of a plane graph $G$ is a subset $\Gamma$ of edges of $G$ such that each face of $G$ is incident to an endpoint of an edge in $\Gamma$. Such a set is said to guard $G$. We improve the known upper bounds on the number of…

Computational Geometry · Computer Science 2018-04-20 Ahmad Biniaz , Prosenjit Bose , Aurélien Ooms , Sander Verdonschot

In the original Art Gallery Problem (AGP), one seeks the minimum number of guards required to cover a polygon $P$. We consider the Chromatic AGP (CAGP), where the guards are colored. As long as $P$ is completely covered, the number of…

Computational Geometry · Computer Science 2014-03-13 Sándor P. Fekete , Stephan Friedrichs , Michael Hemmer

We prove that any compact semi-algebraic set is homeomorphic to the solution space of some art gallery problem. Previous works have established similar universality theorems, but holding only up to homotopy equivalence, rather than…

Computational Geometry · Computer Science 2023-05-30 Jack Stade , Jamie Tucker-Foltz

In this paper, we study two generalizations of Vertex Cover and Edge Cover, namely Colorful Vertex Cover and Colorful Edge Cover. In the Colorful Vertex Cover problem, given an $n$-vertex edge-colored graph $G$ with colors from $\{1,…

Data Structures and Algorithms · Computer Science 2023-08-31 Sayan Bandyapadhyay , Aritra Banik , Sujoy Bhore

This thesis focuses on two concepts which are widely studied in the field of computational geometry. Namely, visibility and unit disk graphs. In the field of visibility, we have studied the conflict-free chromatic guarding of polygons, for…

Computational Geometry · Computer Science 2021-11-02 Onur Çağırıcı

In the eternal domination game, an attacker attacks a vertex at each turn and a team of guards must move a guard to the attacked vertex to defend it. The guards may only move to adjacent vertices and no more than one guard may occupy a…

The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…

Discrete Mathematics · Computer Science 2019-05-01 Jasine Babu , L. Sunil Chandran , Mathew Francis , Veena Prabhakaran , Deepak Rajendraprasad , J. Nandini Warrier

We solve the $r$-star covering problem in simple orthogonal polygons, also known as the point guard problem in simple orthogonal polygons with rectangular vision, in quadratic time.

Combinatorics · Mathematics 2023-10-06 Tamás Róbert Mezei

We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…

Computational Geometry · Computer Science 2010-01-26 James King , David Kirkpatrick

We study the problem of partitioning a given simple polygon $P$ into a minimum number of connected polygonal pieces, each of bounded size. We describe a general technique for constructing such partitions that works for several notions of…

Computational Geometry · Computer Science 2024-10-23 Mikkel Abrahamsen , Nichlas Langhoff Rasmussen

In this paper, we consider the 1.5-dimensional orthogonal terrain guarding problem. In this problem, we assign an x-monotone chain T because each edge is either horizontal or vertical, and determine the minimal number of vertex guards for…

Computational Geometry · Computer Science 2018-05-10 Wei-Yu Lai , Tien-Ruey Hsiang

A rectilinear polygon is a polygon whose edges are axis-aligned. Walking counterclockwise on the boundary of such a polygon yields a sequence of left turns and right turns. The number of left turns always equals the number of right turns…

Computational Geometry · Computer Science 2022-09-23 William S. Evans , Krzysztof Fleszar , Philipp Kindermann , Noushin Saeedi , Chan-Su Shin , Alexander Wolff

We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…

Computational Geometry · Computer Science 2021-05-14 Jongmin Choi , Dahye Jeong , Hee-Kap Ahn

$\delta$-Covering, for some covering range $\delta>0$, is a continuous facility location problem on undirected graphs where all edges have unit length. The facilities may be positioned on the vertices as well as on the interior of the…

Data Structures and Algorithms · Computer Science 2024-08-09 Tim A. Hartmann , Tom Janßen

A hidden guard set $ G $ is a set of point guards in polygon $ P $ that all points of the polygon are visible from some guards in $ G $ under the constraint that no two guards may see each other. In this paper, we consider the problem for…

Computational Geometry · Computer Science 2017-08-22 Hamid Hoorfar , Alireza Bagheri
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