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We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the {\em count-tracking} problem, where there are $k$ players, each holding a counter $n_i$ that gets…

Data Structures and Algorithms · Computer Science 2011-12-05 Zengfeng Huang , Ke Yi , Qin Zhang

We consider cyclic Lotka-Volterra models with three and four strategies where at every interaction agents play a strategy using a time-dependent probability distribution. Agents learn from a loss by reducing the probability to play a losing…

Statistical Mechanics · Physics 2015-05-25 Ben Intoy , Michel Pleimling

We investigate the practical aspects of computing the necessary and possible winners in elections over incomplete voter preferences. In the case of the necessary winners, we show how to implement and accelerate the polynomial-time algorithm…

Computer Science and Game Theory · Computer Science 2020-05-15 Vishal Chakraborty , Theo Delemazure , Benny Kimelfeld , Phokion G. Kolaitis , Kunal Relia , Julia Stoyanovich

We consider zero-sum repeated games in which the players are restricted to strategies that require only a limited amount of randomness. Let $v_n$ be the max-min value of the $n$ stage game; previous works have characterized…

Computer Science and Game Theory · Computer Science 2019-02-12 Mehrdad Valizadeh , Amin Gohari

In this paper we consider a sequence of n coin tosses, whose outcome depends on the previous n-1 tosses. In particular, their distribution is not i.i.d. We compute the limiting distribution of this sequence using the method of images.

Probability · Mathematics 2014-12-15 Ritwik Mukherjee

Suppose you and your friend both do $n$ tosses of an unfair coin with probability of heads equal to $\alpha$. What is the behavior of the probability that you obtain at least $d$ more heads than your friend if you make $r$ additional…

Probability · Mathematics 2012-03-19 Wenbo V. Li , Vladislav V. Vysotsky

We propose a general class of symmetric games called position-optimization games. Given a probability distribution $Q$ over a set of targets $\mathcal{Y}$, the $n$ players each choose a position in a space $\mathcal{X}$. A player's utility…

Computer Science and Game Theory · Computer Science 2026-02-18 Rafael Frongillo , Melody Hsu , Mary Monroe , Anish Thilagar

Given a sequence of numbers $\{p_n\}$ in $[0,1]$, consider the following experiment. First, we flip a fair coin and then, at step $n$, we turn the coin over to the other side with probability $p_n$, $n\ge 2$. What can we say about the…

Probability · Mathematics 2016-06-13 Janos Englander , Stanislav Volkov

We consider leader election in clique networks, where $n$ nodes are connected by point-to-point communication links. For the synchronous clique under simultaneous wake-up, i.e., where all nodes start executing the algorithm in round $1$, we…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-27 Shay Kutten , Peter Robinson , Ming Ming Tan , Xianbin Zhu

A simple game $(N,v)$ is given by a set $N$ of $n$ players and a partition of~$2^N$ into a set~$\mathcal{L}$ of losing coalitions~$L$ with value $v(L)=0$ that is closed under taking subsets and a set $\mathcal{W}$ of winning coalitions $W$…

Computer Science and Game Theory · Computer Science 2020-04-08 Frits Hof , Walter Kern , Sascha Kurz , Kanstantsin Pashkovich , Daniël Paulusma

Consider a rooted Galton-Watson tree $T$, to each of whose edges we assign, independently, a weight that equals $+1$ with probability $p_{1}$, $0$ with probability $p_{0}$ and $-1$ with probability $p_{-1}=1-p_{1}-p_{0}$. We play a game on…

Probability · Mathematics 2025-01-16 Sayar Karmakar , Moumanti Podder , Souvik Roy , Soumyarup Sadhukhan

We study the equilibrium distribution of relative strategy scores of agents in the asymmetric phase ($\alpha\equiv P/N\gtrsim 1$) of the basic Minority Game using sign-payoff, with $N$ agents holding two strategies over $P$ histories. We…

Disordered Systems and Neural Networks · Physics 2016-08-31 Mats Granath , Alvaro Perez-Diaz

We study a distributed allocation process where, repeatedly in time, every player renegotiates past allocations with neighbors and allocates new revenues. The average allocations evolve according to a doubly (over time and space) averaging…

Optimization and Control · Mathematics 2013-10-08 Dario Bauso , Giuseppe Notarstefano

We introduce an automata-theoretic method for the verification of distributed algorithms running on ring networks. In a distributed algorithm, an arbitrary number of processes cooperate to achieve a common goal (e.g., elect a leader).…

Logic in Computer Science · Computer Science 2015-04-27 C. Aiswarya , Benedikt Bollig , Paul Gastin

Sampling permutations from S_n is a fundamental problem from probability theory. The nearest neighbor transposition chain \cal{M}}_{nn} is known to converge in time \Theta(n^3 \log n) in the uniform case and time \Theta(n^2) in the constant…

Discrete Mathematics · Computer Science 2012-04-17 Prateek Bhakta , Sarah Miracle , Dana Randall , Amanda Pascoe Streib

We show that given an explicit description of a multiplayer game, with a classical verifier and a constant number of players, it is QMA-hard, under randomized reductions, to distinguish between the cases when the players have a strategy…

Quantum Physics · Physics 2019-02-12 Anand Natarajan , Thomas Vidick

We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-27 Mohammad T. Hajiaghayi , Dariusz R. Kowalski , Jan Olkowski

A class of games for finding a leader among a group of candidates is studied in detail. This class covers games based on coin-tossing and rock-paper-scissors as special cases and its complexity exhibits similar stochastic behaviors: either…

Probability · Mathematics 2015-07-31 Michael Fuchs , Hsien-Kuei Hwang , Yoshiaki Itoh

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

Computer Science and Game Theory · Computer Science 2010-06-18 Soumya Paul , R. Ramanujam

You play the following game: you start out with $n$ coins that all have probability $p$ to land heads. You toss all of them and you then need to set aside at least one of them, which will not be tossed again. Now you repeat the process with…

Combinatorics · Mathematics 2024-06-25 Wouter van Doorn