Related papers: Screening in 2D: GW calculations for surfaces and …
Strong lensing of gravitational wave (GW) sources allows the observer to see the GW source from different lines-of-sight (LOS) through the corresponding images, which provides a way for constraining the relative proper motion of the GW…
We propose a new compressive imaging method for reconstructing 2D or 3D objects from their scattered wave-field measurements. Our method relies on a novel, nonlinear measurement model that can account for the multiple scattering phenomenon,…
The problem of reconstructing the sky position of compact binary coalescences detected via gravitational waves is a central one for future observations with the ground-based network of gravitational-wave laser interferometers, such as…
We study single, double and higher-order nonlinear Compton scattering where an electron interacts nonlinearly with a high-intensity laser and emits one, two or more photons. We study, in particular, how double Compton scattering is…
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address…
The problem of an electromagnetic wave scattering by a slab with two rough boundaries is solved by a small-perturbation method under the Rayleigh hypothesis. In order to obtain a perturbative development, we use a systematic procedure which…
Wave-front sensing from focal plane multiple images is a promising technique for high-contrast imaging systems. However, the wave-front error of an optics system can be properly reconstructed only when it is very small. This paper presents…
Second Harmonic Generation Microscopy (SHG) is generally acknowledged as a powerful tool for the label-free 3D visualization of tissues and advanced materials, with one of its most popular applications being collagen imaging. Although the…
How to use multiple optical satellite images to recover the 3D scene structure is a challenging and important problem in the remote sensing field. Most existing methods in literature have been explored based on the classical RPC (rational…
In bulk and low-dimensional extended systems, the screening of excitations by the electron cloud is a key feature governing spectroscopic properties. Widely used computational approaches, especially in the framework of many-body…
2D Gaussian Splatting (2DGS) has recently emerged as a promising method for novel view synthesis and surface reconstruction, offering better view-consistency and geometric accuracy than volumetric 3DGS. However, 2DGS suffers from severe…
Computer-generated holograms (CGHs) are used in holographic three-dimensional (3D) displays and holographic projections. The quality of the reconstructed images using phase-only CGHs is degraded because the amplitude of the reconstructed…
Because of the special angular distribution of excited electrons by the photoelectric effect, the Gas Pixel Detector (GPD) is effective in measuring keV X-ray polarization of astrophysical events (e.g. gamma-ray bursts), by capturing…
3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…
Second-harmonic generation (SHG) is a second-order nonlinear optical process that is not allowed in media with inversion sym-metry. However, due to the broken symmetry at the surface, surface SHG still occurs, but is generally small. We…
3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…
The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics.…
A wide field space-based imaging telescope is necessary to fully exploit the technique of observing dark matter via weak gravitational lensing. This first paper in a three part series outlines the survey strategies and relevant instrumental…
Gaussian splatting (GS) along with its extensions and variants provides outstanding performance in real-time scene rendering while meeting reduced storage demands and computational efficiency. While the selection of 2D images capturing the…
3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…