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Related papers: AccelKey Selection Method for Mobile Devices

200 papers

We describe tap tips, a technique for providing touch-screen target location hints. Tap tips are lightweight in that they are non-modal, appear only when needed, require a minimal number of user gestures, and do not add to the standard…

Human-Computer Interaction · Computer Science 2007-05-23 Paul M. Aoki , Amy Hurst , Allison Woodruff

Dwelling is an essential task to be performed to select keys from an on-screen keyboard present in the eye typing interface. This selection task can be performed by fixing eye gaze on a key for a prolonged time. Spending sufficient amount…

Human-Computer Interaction · Computer Science 2016-01-26 Sayan Sarcar

We introduce LowKeyEMG, a real-time human-computer interface that enables efficient text entry using only 7 gesture classes decoded from surface electromyography (sEMG). Prior work has attempted full-alphabet decoding from sEMG, but…

Human-Computer Interaction · Computer Science 2025-07-29 Johannes Y. Lee , Derek Xiao , Shreyas Kaasyap , Nima R. Hadidi , John L. Zhou , Jacob Cunningham , Rakshith R. Gore , Deniz O. Eren , Jonathan C. Kao

In-person presentations commonly depend on projectors or screens, requiring input devices for slide transitions and laser pointing. This paper introduces a glove-based pointer device that integrates these functions, offering an alternative…

This paper investigates multi-selection in XR interfaces based on eye and hand interaction. We propose enabling multi-selection using different variations of techniques that combine gaze with a semi-pinch gesture, allowing users to select…

Human-Computer Interaction · Computer Science 2025-03-13 Jinwook Kim , Sangmin Park , Qiushi Zhou , Mar Gonzalez-Franco , Jeongmi Lee , Ken Pfeuffer

A device which contains number of symbol input keys, where the number of available keys is less than the number of symbols of an alphabet of any given language, screen, and dynamic reordering table of the symbols which are mapped onto those…

Human-Computer Interaction · Computer Science 2017-08-01 Nikolaos Tselios , Manolis Maragoudakis

In this paper we propose an easy algorithm for real time hand finger counting involving one or more than one hand. Hand finger counting is a simple medium for Human-Computer Interface which can prove to be a convenient input method for…

Human-Computer Interaction · Computer Science 2014-04-11 Sumit Kumar Dey , Shubham Anand

Mobile device users avoiding observational attacks and coping with situational impairments may employ techniques for eyes-free mobile unlock authentication, where a user enters his/her passcode without looking at the device. This study…

Human-Computer Interaction · Computer Science 2018-06-01 Flynn Wolf , Adam J. Aviv , Ravi Kuber

Many methods have been developed for planning the motion of robotic arms for picking and placing, ranging from local optimization to global search techniques, which are effective for sparsely placed objects. Dense clutter, however, still…

Robotics · Computer Science 2019-02-13 Andrew Kimmel , Rahul Shome , Zakary Littlefield , Kostas Bekris

Physical input devices serve as a tactile interface between users and computing systems. These devices are often complex assemblies that consist of both electrical and mechanical components making customization difficult and out of reach…

Human-Computer Interaction · Computer Science 2022-05-03 Ben Greenspan , Eric M. Gallo , Andreea Danielescu

Multimodal tactile sensing could potentially enable robots to improve their performance at manipulation tasks by rapidly discriminating between task-relevant objects. Data-driven approaches to this tactile perception problem show promise,…

Robotics · Computer Science 2015-11-13 Joshua Wade , Tapomayukh Bhattacharjee , Charles C. Kemp

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

The use of mobile devices in combination with the rapid growth of the internet has generated an information overload problem. Recommender systems is a necessity to decide which of the data are relevant to the user. However in mobile devices…

Information Retrieval · Computer Science 2014-09-01 Nikolaos Polatidis , Christos K. Georgiadis

The information that mobiles can access becomes very wide nowadays, and the user is faced with a dilemma: there is an unlimited pool of information available to him but he is unable to find the exact information he is looking for. This is…

Information Retrieval · Computer Science 2013-05-09 Djallel Bouneffouf

Parcel lockers have become an increasingly prevalent last-mile delivery method. Yet, a recent study revealed its accessibility challenges to blind and low-vision people (BLV). Informed by the study, we designed FetchAid, a standalone…

Human-Computer Interaction · Computer Science 2024-02-27 Zhitong Guan , Zeyu Xiong , Mingming Fan

We have developed a conversational recommendation system designed to help users navigate through a set of limited options to find the best choice. Unlike many internet scale systems that use a singular set of search terms and return a…

Computation and Language · Computer Science 2021-04-15 Victor S. Bursztyn , Jennifer Healey , Eunyee Koh , Nedim Lipka , Larry Birnbaum

Grasping constitutes a critical challenge for visually impaired people. To address this problem, we developed a tactile bracelet that assists in grasping by guiding the user's hand to a target object using vibration commands. Here we…

Human-Computer Interaction · Computer Science 2025-04-24 Marcin Furtak , Florian Pätzold , Tim Kietzmann , Silke M. Kärcher , Peter König

Large curved displays are ideal for viewing 360 degree content, such as 3D maps, but typically restrict users to a 180 degree viewport, leaving information off-screen. Since users naturally direct their heads toward regions on-screen before…

Human-Computer Interaction · Computer Science 2026-03-16 A K M Amanat Ullah , David Ahlström , Khalad Hasan

We present HeadText, a hands-free technique on a smart earpiece for text entry by motion sensing. Users input text utilizing only 7 head gestures for key selection, word selection, word commitment and word cancelling tasks. Head gesture…

Human-Computer Interaction · Computer Science 2022-05-24 Songlin Xu , Guanjie Wang , Ziyuan Fang , Guangwei Zhang , Guangzhu Shang , Rongde Lu , Liqun He

Interacting with multiple objects simultaneously makes us fast. A pre-step to this interaction is to select the objects, i.e., multi-object selection, which is enabled through two steps: (1) toggling multi-selection mode -- mode-switching…

Human-Computer Interaction · Computer Science 2026-02-16 Mohammad Raihanul Bashar , Aunnoy K Mutasim , Ken Pfeuffer , Anil Ufuk Batmaz