English
Related papers

Related papers: Delaunay Edge Flips in Dense Surface Triangulation…

200 papers

Reconstructing 3D point clouds into triangle meshes is a key problem in computational geometry and surface reconstruction. Point cloud triangulation solves this problem by providing edge information to the input points. Since no vertex…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Huan Lei , Ruitao Leng , Liang Zheng , Hongdong Li

We give an overview of the 2026 Computational Geometry Challenge targeting the problem of finding a Central Triangulation under Parallel Flip Operations in triangulations of point sets. A flip is the parallel exchange of a set of edges in a…

Computational Geometry · Computer Science 2026-03-20 Oswin Aichholzer , Joseph Dorfer , Sándor P. Fekete , Phillip Keldenich , Peter Kramer , Stefan Schirra

We show that the triangulations of a finite point set form a flip graph that can be embedded isometrically into a hypercube, if and only if the point set has no empty convex pentagon. Point sets of this type include convex subsets of…

Computational Geometry · Computer Science 2016-08-12 David Eppstein

We characterise which simplicial surfaces can be folded onto a triangle. We define a notion of folding that incorporates the non-intersection-properties of real materials. All of the surfaces foldable onto a triangle admit a…

Combinatorics · Mathematics 2019-04-30 Markus Baumeister

Let $P$ be a collection of $n$ points in the plane, each moving along some straight line at unit speed. We obtain an almost tight upper bound of $O(n^{2+\epsilon})$, for any $\epsilon>0$, on the maximum number of discrete changes that the…

Computational Geometry · Computer Science 2013-12-10 Natan Rubin

In this article, recent works on 2D Constrained Delaunay triangulation(CDT) algorithms have been reported. Since the review of CDT algorithms presented by de Floriani(Issues on Machine Vision, Springer Vienna, pg. 95--104, 1989), different…

Computational Geometry · Computer Science 2017-07-20 Pranav Kant Gaur , S. K. Bose

A method to define the complex structure and separate the conformal mode is proposed for a surface constructed by two-dimensional dynamical triangulation. Applications are made for surfaces coupled to matter fields such as $n$ scalar fields…

High Energy Physics - Theory · Physics 2016-09-06 H. Kawai , N. Tsuda , T. Yukawa

The restricted Delaunay triangulation of a closed surface $\Sigma$ and a finite point set $V \subset \Sigma$ is a subcomplex of the Delaunay tetrahedralization of $V$ whose triangles approximate $\Sigma$. It is well known that if $V$ is a…

Computational Geometry · Computer Science 2026-03-23 Jonathan Richard Shewchuk

Flips in triangulations have received a lot of attention over the past decades. However, the problem of tracking where particular edges go during the flipping process has not been addressed. We examine this question by attaching unique…

Computational Geometry · Computer Science 2016-03-07 Prosenjit Bose , Anna Lubiw , Vinayak Pathak , Sander Verdonschot

The paper investigates a hypothesis that our visual system groups visual cues based on how they form a surface, or more specifically triangulation derived from the visual cues. To test our hypothesis, we compare shape recognition with three…

Computer Vision and Pattern Recognition · Computer Science 2013-05-13 Toshiro Kubota , Jessica Ranck , Briley Acker , Herman De Haan

Image deblurring is a classical computer vision problem that aims to recover a sharp image from a blurred image. To solve this problem, existing methods apply the Encode-Decode architecture to design the complex networks to make a good…

Image and Video Processing · Electrical Eng. & Systems 2021-10-13 Wenbin Zou , Mingchao Jiang , Yunchen Zhang , Liang Chen , Zhiyong Lu , Yi Wu

Mesh refinement is a fundamental step for accurate Multi-View Stereo. It modifies the geometry of an initial manifold mesh to minimize the photometric error induced in a set of camera pairs. This initial mesh is usually the output of…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Andrea Romanoni , Matteo Matteucci

We introduce an elementary transformation called flips on tilings by squares and triangles and conjecture that it connects any two tilings of the same region of the Euclidean plane.

Discrete Mathematics · Computer Science 2024-06-25 Thomas Fernique , Olga Mikhailovna Sizova

Normal surface theory is a central tool in algorithmic three-dimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important algorithms. However, it is not well understood how the number…

Geometric Topology · Mathematics 2010-06-18 Benjamin A. Burton

Higher order Delaunay triangulations are a generalization of the Delaunay triangulation which provides a class of well-shaped triangulations, over which extra criteria can be optimized. A triangulation is order-$k$ Delaunay if the…

Computational Geometry · Computer Science 2010-02-24 Dieter Mitsche , Maria Saumell , Rodrigo I. Silveira

A key property of the Delaunay filtration is that it is topologically (i.e., weakly) equivalent to the offset (union-of-balls) filtration. Recently, this filtration has been extended to point clouds equipped with an $\mathbb{R}$-valued…

Computational Geometry · Computer Science 2026-05-22 Ángel Javier Alonso , Michael Kerber , Tung Lam , Michael Lesnick , Abhishek Rathod

We present the results of a large-scale simulation of a Dynamically Triangulated Random Surface with extrinsic curvature embedded in three-dimensional flat space. We measure a variety of local observables and use a finite size scaling…

High Energy Physics - Lattice · Physics 2009-10-22 Mark Bowick , Paul Coddington , Leping Han , Geoffrey Harris , Enzo Marinari

This paper gives sharp linear bounds on the genus of a normal surface in a triangulated compact, orientable 3--manifold in terms of the quadrilaterals in its cell decomposition---different bounds arise from varying hypotheses on the surface…

Geometric Topology · Mathematics 2016-07-20 William Jaco , Jesse Johnson , Jonathan Spreer , Stephan Tillmann

I present a generalization of Chew's first algorithm for Delaunay mesh refinement. In his algorithm, Chew splits the line segments of the input planar straight line graph (PSLG) into shorter subsegments whose lengths are nearly identical.…

Computational Geometry · Computer Science 2021-05-04 Shankar Prasad Sastry

We investigate a dynamically triangulated random surface action that consists of a gaussian term plus the modulus of the intrinsic scalar curvature. We find that the flips are frozen out and the internal geometry is regularized as the…

High Energy Physics - Lattice · Physics 2009-10-22 C. F. Baillie , D. A. Johnston
‹ Prev 1 4 5 6 7 8 10 Next ›