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A pseudo-triangle is a simple polygon with exactly three convex vertices, and all other vertices (if any) are distributed on three concave chains. A pseudo-triangulation~$\mathcal{T}$ of a point set~$P$ in~$\mathbb{R}^2$ is a partitioning…

Computational Geometry · Computer Science 2024-02-20 Maarten Löffler , Tamara Mchedlidze , David Orden , Josef Tkadlec , Jules Wulms

In this paper, we introduce a definition of discrete conformality for triangulated surfaces with flat cone metrics and describe an algorithm for solving the problem of prescribing curvature, that is to deform the metric discrete conformally…

Computational Geometry · Computer Science 2014-12-23 Jian Sun , Tianqi Wu , Xianfeng Gu , Feng Luo

As incremental Structure from Motion algorithms become effective, a good sparse point cloud representing the map of the scene becomes available frame-by-frame. From the 3D Delaunay triangulation of these points, state-of-the-art algorithms…

Computer Vision and Pattern Recognition · Computer Science 2015-07-21 Andrea Romanoni , Matteo Matteucci

We describe a randomized algorithm that, given a set $P$ of points in the plane, computes the best location to insert a new point $p$, such that the Delaunay triangulation of $P\cup\{p\}$ has the largest possible minimum angle. The expected…

Computational Geometry · Computer Science 2014-01-07 Boris Aronov , Mark V. Yagnatinsky

Every surface that is intrinsically polyhedral can be represented by a portalgon: a collection of polygons in the Euclidean plane with some pairs of equally long edges abstractly identified. While this representation is arguably simpler…

Computational Geometry · Computer Science 2026-03-26 Loïc Dubois

This paper introduces a Delaunay triangulation algorithm based on the external incremental method. Unlike traditional random incremental methods, this approach uses convex hull and points as basic operational units instead of triangles.…

Computational Geometry · Computer Science 2025-03-20 Yifeng Cai

We initiate a statistical study of Kalai's exterior algebraic shifting, focusing on concentration phenomena for random triangulations of a fixed space. First, for a uniform $n$-vertex refinement of any given graph $G$, we show that…

Combinatorics · Mathematics 2025-10-01 Denys Bulavka , Eran Nevo , Yuval Peled

Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…

Computational Geometry · Computer Science 2010-01-25 Evan VanderZee , Anil N. Hirani , Damrong Guoy , Edgar Ramos

The construction of anisotropic triangulations is desirable for various applications, such as the numerical solving of partial differential equations and the representation of surfaces in graphics. To solve this notoriously difficult…

Computational Geometry · Computer Science 2017-03-21 Jean-Daniel Boissonnat , Mael Rouxel-Labbé , Mathijs Wintraecken

<incorrect proofs; does not consider an important case because of which the proofs are wrong. The paper was withdrawn from submission> One of the objectives of a Delaunay mesh refinement algorithm is to produce meshes with tetrahedral…

Computational Geometry · Computer Science 2018-08-07 Shankar Prasad Sastry

How good is a triangulation as an approximation of a smooth curved surface or manifold? We provide bounds on the {\em interpolation error}, the error in the position of the surface, and the {\em normal error}, the error in the normal…

Computational Geometry · Computer Science 2019-11-11 Marc Khoury , Jonathan Richard Shewchuk

We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Raphael Sulzer , Loic Landrieu , Renaud Marlet , Bruno Vallet

Let $P$ be a collection of $n$ points moving along pseudo-algebraic trajectories in the plane. One of the hardest open problems in combinatorial and computational geometry is to obtain a nearly quadratic upper bound, or at least a subcubic…

Computational Geometry · Computer Science 2013-04-15 Natan Rubin

Simultaneous diagonal flips in plane triangulations are investigated. It is proved that every $n$-vertex triangulation with at least six vertices has a simultaneous flip into a 4-connected triangulation, and that it can be computed in O(n)…

Combinatorics · Mathematics 2008-09-09 Prosenjit Bose , Jurek Czyzowicz , Zhicheng Gao , Pat Morin , David R. Wood

In this paper, we study the shape reconstruction problem, when the shape we wish to reconstruct is an orientable smooth d-dimensional submanifold of the Euclidean space. Assuming we have as input a simplicial complex K that approximates the…

Computational Geometry · Computer Science 2025-03-20 Dominique Attali , André Lieutier

In this paper we propose a new approach to incrementally initialize a manifold surface for automatic 3D reconstruction from images. More precisely we focus on the automatic initialization of a 3D mesh as close as possible to the final…

Computer Vision and Pattern Recognition · Computer Science 2016-04-22 Andrea Romanoni , Amaël Delaunoy , Marc Pollefeys , Matteo Matteucci

A Delaunay decomposition is a cell decomposition in R^d for which each cell is inscribed in a Euclidean ball which is empty of all other vertices. This article introduces a generalization of the Delaunay decomposition in which the Euclidean…

Computational Geometry · Computer Science 2019-08-27 Jeffrey Danciger , Sara Maloni , Jean-Marc Schlenker

We construct a new class of complete constant mean curvature surfaces in R^3. These are geometrically different than the surfaces constructed by Kapouleas' gluing technique. These are obtained by piecing together half-Delaunay surfaces to…

Differential Geometry · Mathematics 2007-05-23 Rafe Mazzeo , Frank Pacard

This work studies path planning in two-dimensional space, in the presence of polygonal obstacles. We specifically address the problem of building a roadmap graph, that is, an abstract representation of all the paths that can potentially be…

Computational Geometry · Computer Science 2016-06-08 Stéphane Lens , Bernard Boigelot

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…