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Related papers: Instruction sequences with indirect jumps

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We show that a direct shooting method is mathematically equivalent to an indirect method in the sense of certain first-order conditions. Specific mathematical formulas pertaining to the equivalence of a direct shooting method with an…

Optimization and Control · Mathematics 2020-07-07 I. M. Ross

We derive confidence intervals and confidence sequences for causal effects in situations where the back-door or front-door criteria are applicable. Our tightest confidence intervals hold in the standard setting where the training data…

Statistics Theory · Mathematics 2026-05-26 Vladimir Vovk , Ruodu Wang

Human communication takes many forms, including speech, text and instructional videos. It typically has an underlying structure, with a starting point, ending, and certain objective steps between them. In this paper, we consider…

Computer Vision and Pattern Recognition · Computer Science 2016-05-12 Ozan Sener , Amir Roshan Zamir , Chenxia Wu , Silvio Savarese , Ashutosh Saxena

This paper concerns the question to what extent it can be efficiently determined whether an arbitrary program correctly solves a given problem. This question is investigated with programs of a very simple form, namely instruction sequences,…

Logic in Computer Science · Computer Science 2019-11-22 J. A. Bergstra , C. A. Middelburg

In standard passive imitation learning, the goal is to learn a target policy by passively observing full execution trajectories of it. Unfortunately, generating such trajectories can require substantial expert effort and be impractical in…

Machine Learning · Computer Science 2012-10-19 Kshitij Judah , Alan Fern , Thomas G. Dietterich

In many real-world applications, users rely on natural language instructions to guide large language models (LLMs) across a wide range of tasks. These instructions are often complex, diverse, and subject to frequent change. However, LLMs do…

Machine Learning · Computer Science 2026-01-27 Praveen Venkateswaran , Danish Contractor

Large language models often respond to ambiguous requests by implicitly committing to one interpretation, frustrating users and creating safety risks when that interpretation is wrong. We propose generating a single structured response that…

Computation and Language · Computer Science 2026-04-15 Irina Saparina , Mirella Lapata

Object goal navigation aims to navigate an agent to locations of a given object category in unseen environments. Classical methods explicitly build maps of environments and require extensive engineering while lacking semantic information…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Shizhe Chen , Thomas Chabal , Ivan Laptev , Cordelia Schmid

Text-based games present a unique class of sequential decision making problem in which agents interact with a partially observable, simulated environment via actions and observations conveyed through natural language. Such observations…

Machine Learning · Computer Science 2022-11-10 Mathieu Tuli , Andrew C. Li , Pashootan Vaezipoor , Toryn Q. Klassen , Scott Sanner , Sheila A. McIlraith

Modern processors use branch prediction and speculative execution to maximize performance. For example, if the destination of a branch depends on a memory value that is in the process of being read, CPUs will try guess the destination and…

Cryptography and Security · Computer Science 2018-01-08 Paul Kocher , Daniel Genkin , Daniel Gruss , Werner Haas , Mike Hamburg , Moritz Lipp , Stefan Mangard , Thomas Prescher , Michael Schwarz , Yuval Yarom

We introduce an algebra of instruction sequences by presenting a semigroup C in which programs can be represented without directional bias: in terms of the next instruction to be executed, C has both forward and backward instructions and a…

Programming Languages · Computer Science 2009-11-07 Jan A. Bergstra , Alban Ponse

The present paper gives a mathematical, in particular, syntax-independent, formulation of intensionality and dynamics of computation in terms of games and strategies. Specifically, we give a game semantics for a higher-order programming…

Logic in Computer Science · Computer Science 2021-02-10 Norihiro Yamada , Samson Abramsky

Imitation Learning is a sequential task where the learner tries to mimic an expert's action in order to achieve the best performance. Several algorithms have been proposed recently for this task. In this project, we aim at proposing a wide…

Machine Learning · Statistics 2018-01-22 Alexandre Attia , Sharone Dayan

Imitation learning aims to extract high-performance policies from logged demonstrations of expert behavior. It is common to frame imitation learning as a supervised learning problem in which one fits a function approximator to the…

Machine Learning · Computer Science 2022-05-24 Mengjiao Yang , Dale Schuurmans , Pieter Abbeel , Ofir Nachum

Pointing is the task of tracking a target with a pointer and confirming the target selection through a click action when the pointer is positioned within the target. Little is known about the mechanism by which users plan and execute the…

Human-Computer Interaction · Computer Science 2020-04-27 Eunji Park , Byungjoo Lee

A steering fragment of an instruction sequence consists of a sequence of steering instructions. These are decision points involving the check of a propositional statement in sequential logic. The question is addressed why composed…

Programming Languages · Computer Science 2010-10-15 Jan A. Bergstra

A well-engineered prompt can increase the performance of large language models; automatic prompt optimization techniques aim to increase performance without requiring human effort to tune the prompts. One leading class of prompt…

Computation and Language · Computer Science 2025-12-16 Daniel Melcer , Qi Chen , Wen-Hao Chiang , Shweta Garg , Pranav Garg , Christian Bock

The semantics of assignment and mutual exclusion in concurrent and multi-core/multi-processor systems is presented with attention to low level architectural features in an attempt to make the presentation realistic. Recursive functions on…

Discrete Mathematics · Computer Science 2008-10-09 Victor Yodaiken

Inductive logic programming (ILP) is a form of logic-based machine learning. The goal is to induce a hypothesis (a logic program) that generalises given training examples. As ILP turns 30, we review the last decade of research. We focus on…

Artificial Intelligence · Computer Science 2021-09-23 Andrew Cropper , Sebastijan Dumančić , Richard Evans , Stephen H. Muggleton

Humans engage in learning and reviewing processes with curricula when acquiring new skills or knowledge. This human learning behavior has inspired the integration of curricula with replay methods in continual learning agents. The goal is to…

Machine Learning · Computer Science 2023-07-26 Ren Jie Tee , Mengmi Zhang