English
Related papers

Related papers: Design of moveable and resizable graphics

200 papers

Many programming problems call for turning geometrical thoughts into code: tables, hierarchical structures, nests of objects, trees, forests, graphs, and so on. Linear text does not do justice to such thoughts. But, it has been the dominant…

Programming Languages · Computer Science 2020-10-27 Leif Andersen , Michael Ballantyne , Matthias Felleisen

Web applications need better user interface to be interactive and attractive. A new approach/concept of dimensional enhancement - 2.5D "a 2D display of a virtual 3D environment", which can be implemented in social networking sites and…

Human-Computer Interaction · Computer Science 2012-10-03 Saurabh Sarkar

That computers should be easy to learn and use is a rarely-questioned tenet of user interface design. But what do we gain from prioritising usability and learnability, and what do we lose? I explore how simplicity is not an inevitable truth…

Human-Computer Interaction · Computer Science 2023-06-05 Advait Sarkar

Complex manipulation tasks, such as rearrangement planning of numerous objects, are combinatorially hard problems. Existing algorithms either do not scale well or assume a great deal of prior knowledge about the environment, and few offer…

Robotics · Computer Science 2021-03-25 Vasileios Vasilopoulos , Yiannis Kantaros , George J. Pappas , Daniel E. Koditschek

Given a demonstration of a complex manipulation task, such as pouring liquid from one container to another, we seek to generate a motion plan for a new task instance involving objects with different geometries. This is nontrivial since we…

This paper is a summary of the recently accomplished research work on flexible gripping systems. The goal is to develop a gripper which can be used for a great amount of geometrically variant workpieces. The economic aspect is of particular…

Robotics · Computer Science 2007-05-23 Michael Sdahl , Bernd Kuhlenkoetter

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

We present Reversible Vision Transformers, a memory efficient architecture design for visual recognition. By decoupling the GPU memory requirement from the depth of the model, Reversible Vision Transformers enable scaling up architectures…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Karttikeya Mangalam , Haoqi Fan , Yanghao Li , Chao-Yuan Wu , Bo Xiong , Christoph Feichtenhofer , Jitendra Malik

The complexity of today's visualization applications demands specific visualization systems tailored for the development of these applications. Frequently, such systems utilize levels of abstraction to improve the application development…

Industrial robotics is characterized by sophisticated mechanical components and highly-developed real-time control algorithms. However, the efficient use of robotic systems is very much limited by existing proprietary programming methods.…

Robotics · Computer Science 2013-03-28 Andreas Angerer , Remi Smirra , Alwin Hoffmann , Andreas Schierl , Michael Vistein , Wolfgang Reif

Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jiannan Xiang , Yun Zhu , Lei Shu , Maria Wang , Lijun Yu , Gabriel Barcik , James Lyon , Srinivas Sunkara , Jindong Chen

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

GUI agents are rapidly becoming a new interaction to software, allowing people to navigate web, desktop and mobile rather than execute them click by click. Yet ``agent'' is described with radically different degrees of autonomy, obscuring…

Software Engineering · Computer Science 2026-02-13 Sidong Feng , Chunyang Chen

With growing system complexity and closer cyber-physical interaction, there are increasingly stronger dependencies between different function and architecture layers in automotive systems. This paper first introduces several cross-layer…

Systems and Control · Electrical Eng. & Systems 2020-06-02 Zhilu Wang , Hengyi Liang , Chao Huang , Qi Zhu

We present an open architecture for just-in-time code generation and dynamic code optimization that is flexible, customizable, and extensible. While previous research has primarily investigated functional aspects of such a system,…

Operating Systems · Computer Science 2007-05-23 Thomas Kistler , Michael Franz

We study the structure of an interface in a three dimensional Ising system created by an external non-uniform field $H({\bf r},t)$. $H$ changes sign over a two dimensional plane of arbitrary orientation. When the field is pulled with…

Statistical Mechanics · Physics 2009-11-13 Manish K. Sahai , Surajit Sengupta

Interfaces in tissues are ubiquitous, both between tissue and environment as well as between populations of different cell types. The propagation of an interface can be driven mechanically. % e.g. by a difference in the respective…

Tissues and Organs · Quantitative Biology 2024-06-03 Tobias Büscher , Angel L. Diez , Gerhard Gompper , Jens Elgeti

This paper presents a design space of interaction techniques to engage with visualizations that are printed on paper and augmented through Augmented Reality. Paper sheets are widely used to deploy visualizations and provide a rich set of…

Human-Computer Interaction · Computer Science 2022-08-24 Wai Tong , Zhutian Chen , Meng Xia , Leo Yu-Ho Lo , Linping Yuan , Benjamin Bach , Huamin Qu

Tailoring the design of robot bodies for control purposes is implicitly performed by engineers, however, a methodology or set of tools is largely absent and optimization of morphology (shape, material properties of robot bodies, etc.) is…

Robotics · Computer Science 2015-10-27 Matej Hoffmann , Vincent C. Müller

We revisit the classical question of the relationship between the diameter of a graph and its expansion properties. One direction is well understood: expander graphs exhibit essentially the lowest possible diameter. We focus on the reverse…

Combinatorics · Mathematics 2017-11-23 Michael Dinitz , Michael Schapira , Gal Shahaf