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Dynamically changing graphs are used in many applications of graph algorithms. The scope of these graphs are in graphics, communication networks and in VLSI designs where graphs are subjected to change, such as addition and deletion of…

Data Structures and Algorithms · Computer Science 2012-10-01 Megha Tyagi , Deepak Garg

Despite staggering growth over the past couple of decades, the concept of the metaverse is still in its early stages. Eventually, it is expected to become a common medium connecting every individual. Considering the complexity of this…

Computers and Society · Computer Science 2024-12-03 Anirudh Dash

Teaching object-oriented programming in an introductory programming course poses considerable challenges to the instructor. An often advocated approach to meeting this challenge is the use of a simple, object-oriented graphics library. We…

Computers and Society · Computer Science 2007-05-23 Bruce R. Childers , James P. Cohoon , Jack W. Davidson , Peter Valle

While there has been remarkable progress recently in the fields of manipulation and locomotion, mobile manipulation remains a long-standing challenge. Compared to locomotion or static manipulation, a mobile system must make a diverse range…

Robotics · Computer Science 2024-05-14 Shagun Uppal , Ananye Agarwal , Haoyu Xiong , Kenneth Shaw , Deepak Pathak

We propose a simple and effective tool for the expression of tasks such as cross-layer optimization strategies or sensors-related applications. The approach is based on what we refer to as "reflective and refractive variables". Both types…

Software Engineering · Computer Science 2014-01-16 Vincenzo De Florio , Chris Blondia

The visual world around us can be described as a structured set of objects and their associated relations. An image of a room may be conjured given only the description of the underlying objects and their associated relations. While there…

Computer Vision and Pattern Recognition · Computer Science 2021-11-18 Nan Liu , Shuang Li , Yilun Du , Joshua B. Tenenbaum , Antonio Torralba

There has been a widespread emergence of computing devices in the past few years that go beyond the capabilities of traditional desktop computers. However, users want to use the same kinds of applications and access the same data and…

Human-Computer Interaction · Computer Science 2007-05-23 Mir Farooq Ali , Manuel A. Perez-Quinones , Eric Shell , Marc Abrams

Editing 2D icon images can require significant manual effort from designers. It involves manipulating multiple geometries while maintaining the logical or physical coherence of the objects depicted in the image. Previous language driven…

Graphics · Computer Science 2024-05-31 Xianghao Xu , Aditya Ganeshan , Karl D. D. Willis , Yewen Pu , Daniel Ritchie

Visual affordance segmentation identifies image regions of an object an agent can interact with. Existing methods re-use and adapt learning-based architectures for semantic segmentation to the affordance segmentation task and evaluate on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Tommaso Apicella , Alessio Xompero , Paolo Gastaldo , Andrea Cavallaro

When limited by their own morphologies, humans and some species of animals have the remarkable ability to use objects from the environment toward accomplishing otherwise impossible tasks. Robots might similarly unlock a range of additional…

Robotics · Computer Science 2023-11-03 Ziang Liu , Stephen Tian , Michelle Guo , C. Karen Liu , Jiajun Wu

In this article, we propose a novel navigation framework that leverages a two layered graph representation of the environment for efficient large-scale exploration, while it integrates a novel uncertainty awareness scheme to handle dynamic…

Robotics · Computer Science 2024-02-07 Akash Patel , Mario A V Saucedo , Christoforos Kanellakis , George Nikolakopoulos

We present a generalized framework for cellular/lattice based visualizations in two dimensions based on state of the art computing abstractions. Our implementation takes the form of a library of reusable functions written in C++ which hides…

Condensed Matter · Physics 2009-10-30 Mark Burgess , Haarek Haugerud , Are Strandlie

The movement for open-design focuses on the creation of machines, physical systems, and products using design information shared publicly. It consists of the development of systems incorporating open-source hardware and software which can…

Hardware Architecture · Computer Science 2022-01-19 Aditya M. Medhi , Abhishek D. Patange , Sujit S. Pardeshi , R. Jegadeeshwaran , Mustafa Kuntoglu

This paper deals with the problem of point-to-point reachability in multi-linear systems. These systems consist of a partition of the Euclidean space into a finite number of regions and a constant derivative assigned to each region in the…

Logic in Computer Science · Computer Science 2011-06-08 Olga Tveretina , Daniel Funke

Many modern learning tasks require models that can take inputs of varying sizes. Consequently, dimension-independent architectures have been proposed for domains where the inputs are graphs, sets, and point clouds. Recent work on graph…

Machine Learning · Computer Science 2026-02-12 Eitan Levin , Yuxin Ma , Mateo Díaz , Soledad Villar

While both navigation and manipulation are challenging topics in isolation, many tasks require the ability to both navigate and manipulate in concert. To this end, we propose a mobile manipulation system that leverages novel navigation and…

In this paper we define "piecewise scalable frames". This new scaling process allows us to alter many frames to Parseval frames which is impossible by the previous standard scaling. We give necessary and sufficient conditions for a frame to…

Functional Analysis · Mathematics 2022-03-25 Peter G. Casazza , Laura De Carli , Tin T. Tran

Our current world is linked by a complex mesh of networks where information, people and goods flow. These networks are interdependent each other, and present structural and dynamical features different from those observed in isolated…

Physics and Society · Physics 2013-11-13 Filippo Radicchi , Alex Arenas

Direct manipulation has been established as the main interaction paradigm for Computer-Aided Design (CAD) for decades. It provides fast, incremental, and reversible actions that allow for an iterative process on a visual representation of…

Human-Computer Interaction · Computer Science 2024-08-06 J. Felipe Gonzalez , Thomas Pietrzak , Audrey Girouard , Géry Casiez

In wireless distributed computing, networked nodes perform intermediate computations over data placed in their memory and exchange these intermediate values to calculate function values. In this paper we consider an asymmetric setting where…

Information Theory · Computer Science 2017-08-10 Linqi Song , Sundara Rajan Srinivasavaradhan , Christina Fragouli
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