English
Related papers

Related papers: Design of moveable and resizable graphics

200 papers

Scrolling mechanism is used to display and edit large documents in a limited screen space or window. The scrolling mechanism may include a vertical scroll bar or a horizontal scroll bar or both to move the contents of the documents up and…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

MuSim is a new user-friendly program designed to interface to many different particle simulation codes, regardless of their data formats or geometry descriptions. It presents the user with a compelling graphical user interface that includes…

Graphs are widespread data structures used to model a wide variety of problems. The sheer amount of data to be processed has prompted the creation of a myriad of systems that help us cope with massive scale graphs. The pressure to deliver…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-09 Luis M. Vaquero , Felix Cuadrado , Matei Ripeanu

Robotic Manipulation Surfaces (RMS) manipulate objects by deforming the surface on which they rest, offering safe, parallel handling of diverse and fragile items. However, existing designs face a fundamental tradeoff: achieving fine control…

Robotics · Computer Science 2026-03-13 Pratik Ingle , Jørn Lambertsen , Kasper Støy , Andres Faina

With the arrival of digital maps, the ubiquity of maps has increased sharply and new map functionalities have become available such as changing the scale on the fly or displaying/hiding layers. Users can now interact with maps on multiple…

Human-Computer Interaction · Computer Science 2019-09-05 Christian Kray , Auriol Degbelo

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

Editing and animating text appearance for graphic designs, commercials, etc. remain highly skilled tasks requiring detailed, hands on efforts from artists. Automating these manual workflows requires balancing the competing goals of…

Graphics · Computer Science 2026-03-10 Kinjal Parikh , Danny M. Kaufman , David I. W. Levin , Alec Jacobson

The development of composable systems architecture marks a significant shift in resource allocation and utilization within data centers. This paper presents a composable architecture scaling up to 32 GPUs on a single node, addressing the…

Emerging Technologies · Computer Science 2024-04-10 John Ihnotic

Transformer models have shown great potential in computer vision, following their success in language tasks. Swin Transformer is one of them that outperforms convolution-based architectures in terms of accuracy, while improving efficiency…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Jinkyu Koo , John Yang , Le An , Gwenaelle Cunha Sergio , Su Inn Park

Besides the ability to utilize visualizations, the process of creating and authoring them is of equal importance. However, for visualization environments beyond the desktop, like multi-display or immersive analytics environments, this…

Human-Computer Interaction · Computer Science 2021-10-28 Marc Satkowski , Weizhou Luo , Raimund Dachselt

This paper presents the technique of flex-and-flip manipulation. It is suitable for grasping thin, flexible linear objects lying on a flat surface. During the manipulation process, the object is first flexed by a robotic gripper whose…

Robotics · Computer Science 2023-04-04 Chunli Jiang , Abdullah Nazir , Ghasem Abbasnejad , Jungwon Seo

Animated and interactive data visualizations dynamically change the data rendered in a visualization (e.g., bar chart). As the data changes, the y-axis may need to be rescaled as the domain of the data changes. Each axis rescaling…

Human-Computer Interaction · Computer Science 2021-09-21 Jacob Fisher , Remco Chang , Eugene Wu

High capacity and scalable memory systems play a vital role in enabling our desktops, smartphones, and pervasive technologies like Internet of Things (IoT). Unfortunately, memory systems are becoming increasingly prone to faults. This is…

Hardware Architecture · Computer Science 2019-09-04 Prashant J. Nair

The ability to change a surface's profile allows biological systems to effectively manipulate and blend into their surroundings. Current surface morphing techniques rely either on having a small number of fixed states or on directly driving…

Robotics · Computer Science 2021-12-17 Sawyer Thomas , Jeffrey Lipton

Reverse engineering (RE) of user interfaces (UIs) plays an important role in software evolution. However, the large diversity of UI technologies and the need for UIs to be resizable make this challenging. We propose ReverseORC, a novel RE…

Human-Computer Interaction · Computer Science 2022-02-24 Yue Jiang , Wolfgang Stuerzlinger , Christof Lutteroth

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Correct-by-construction manipulation planning in a dynamic environment, where other agents can manipulate objects in the workspace, is a challenging problem. The tight coupling of actions and motions between agents and complexity of mission…

Robotics · Computer Science 2017-11-08 Alireza Partovi , Rafael Rodrigues da Silva , Hai Lin

Research on reconfigurable intelligent surfaces (RISs) has predominantly focused on purely physical (PHY)-layer aspects, particularly, on how signals are dynamically shaped by a controllable wireless propagation environment. However,…

Signal Processing · Electrical Eng. & Systems 2026-03-03 Fabio Saggese , Victor Croisfelt , Kyriakos Stylianopoulos , George C. Alexandropoulos , Petar Popovski

Video world models have shown immense promise for interactive simulation and entertainment, but current systems still struggle with two important aspects of interactivity: user control over the environment for reproducible, editable…

Artificial Intelligence · Computer Science 2026-04-01 Ryan Po , David Junhao Zhang , Amir Hertz , Gordon Wetzstein , Neal Wadhwa , Nataniel Ruiz

Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Shichen Liu , Tianye Li , Weikai Chen , Hao Li