Related papers: A structure from motion inequality
We derive general structure and rigidity theorems for submetries $f: M \to X$, where $M$ is a Riemannian manifold with sectional curvature $\sec M \ge 1$. When applied to a non-trivial Riemannian submersion, it follows that $diam X \leq…
Structure-from-Motion (SfM), a task aiming at jointly recovering camera poses and 3D geometry of a scene given a set of images, remains a hard problem with still many open challenges despite decades of significant progress. The traditional…
Computing the epipolar geometry between cameras with very different viewpoints is often very difficult. The appearance of objects can vary greatly, and it is difficult to find corresponding feature points. Prior methods searched for…
Structure from Motion (SfM) is a critical task in computer vision, aiming to recover the 3D scene structure and camera motion from a sequence of 2D images. The recent pose-only imaging geometry decouples 3D coordinates from camera poses and…
The purpose of this letter is to show, on the one hand, how the so-called train paradox could be resolved directly without appealing to non-linear Lorentz transformations. The resolution is established in the most general case of…
We present a new framework for multi-view geometry in computer vision. A camera is a mapping between $\mathbb{P}^3$ and a line congruence. This model, which ignores image planes and measurements, is a natural abstraction of traditional…
Can we learn the physics of matter in motion directly from images and video--and trust it? Answering this question requires integrating experiments, physics-based simulation, and data across traditionally separate disciplines. Much of this…
The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…
Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…
Inferring 3D structure of a generic object from a 2D image is a long-standing objective of computer vision. Conventional approaches either learn completely from CAD-generated synthetic data, which have difficulty in inference from real…
We propose the construction of equations of motion based on symmetries in quantum-mechanical systems, using Heisenberg's uncertainty principle as a minimal foundation. From canonical operators, two spaces of conjugate operators are…
The basic aspects of the momentum picture of motion in Lagrangian quantum field theory are given. Under some assumptions, this picture is a 4-dimensional analogue of the Schr\"odinger picture: in it the field operators are constant,…
We introduce a simple and effective method for retrieval of videos showing a specific event, even when the videos of that event were captured from significantly different viewpoints. Appearance-based methods fail in such cases, as…
We propose a depth map inference system from monocular videos based on a novel dataset for navigation that mimics aerial footage from gimbal stabilized monocular camera in rigid scenes. Unlike most navigation datasets, the lack of rotation…
Inertial motion is considered in the plane of events characterized by the homogeneous Lorentz group L. On the basis of this group, a set of inertial movements and its decomposition into sets which are disconnected from one another with…
A classic problem in general relativity, long studied by both physicists and philosophers of physics, concerns whether the geodesic principle may be derived from other principles of the theory, or must be posited independently. In a recent…
Abstract. We present a framework for the kinematics of a material body undergoing anelastic deformation. For such processes, the material structure of the body, as reflected by the geometric structure given to the set of body points,…
The embedding theorem arises in several problems from analysis and geometry. The purpose of this paper is to provide a deeper understanding of analysis and geometry with a particular focus on embedding theorems on spaces of homogeneous type…
We describe generalized Brownian motion related to parabolic equation systems from a logical point of view, i.e., as a generalization of Anderson's random walk. The connection to classical spaces is based on the Loeb measure. It seems that…
Non-Rigid structure from motion (NRSfM), is a long standing and central problem in computer vision and its solution is necessary for obtaining 3D information from multiple images when the scene is dynamic. A main issue regarding the further…