Related papers: Unfolding Orthogonal Terrains
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…
We show how to edge-unfold a new class of convex polyhedra, specifically a new class of prismatoids (the convex hull of two parallel convex polygons, called the top and base), by constructing a nonoverlapping "petal unfolding" in two new…
We present new examples of topologically convex edge-ununfoldable polyhedra, i.e., polyhedra that are combinatorially equivalent to convex polyhedra, yet cannot be cut along their edges and unfolded into one planar piece without overlap.…
We extend the notion of a source unfolding of a convex polyhedron P to be based on a closed polygonal curve Q in a particular class rather than based on a point. The class requires that Q "lives on a cone" to both sides; it includes simple,…
We construct a sequence of convex polyhedra on n vertices with the property that, as n -> infinity, the fraction of its edge unfoldings that avoid overlap approaches 0, and so the fraction that overlap approaches 1. Nevertheless, each does…
We extend the notion of a star unfolding to be based on a simple quasigeodesic loop Q rather than on a point. This gives a new general method to unfold the surface of any convex polyhedron P to a simple, planar polygon: shortest paths from…
We characterize the cut patterns that can be produced by "orthogonal fold & cut": folding an axis-aligned rectangular sheet of paper along horizontal and vertical creases, and then making a single straight cut (at any angle). Along the way,…
We define a notion for unfolding smooth, ruled surfaces, and prove that every smooth prismatoid (the convex hull of two smooth curves lying in parallel planes), has a nonoverlapping "volcano unfolding." These unfoldings keep the base…
We show that several classes of polyhedra are joined by a sequence of O(1) refolding steps, where each refolding step unfolds the current polyhedron (allowing cuts anywhere on the surface and allowing overlap) and folds that unfolding into…
A $3$-Prismatoid is the convex hull of two convex polygons $A$ and $B$ which lie in parallel planes $H_A, H_B\subset\mathbb{R}^3$. Let $A'$ be the orthogonal projection of $A$ onto $H_B$. A prismatoid is called nested if $A'$ is properly…
This note proves that every polar zonohedron has an edge-unfolding to a non-overlapping net.
We show that every ridge unfolding of an $n$-cube is without self-overlap, yielding a valid net. The results are obtained by developing machinery that translates cube unfolding into combinatorial frameworks. Moreover, the geometry of the…
We extend the notion of star unfolding to be based on a quasigeodesic loop Q rather than on a point. This gives a new general method to unfold the surface of any convex polyhedron P to a simple (non-overlapping), planar polygon: cut along…
Over a decade ago, it was shown that every edge unfolding of the Platonic solids was without self-overlap, yielding a valid net. We consider this property for regular polytopes in arbitrary dimensions, notably the simplex, cube, and…
We address the unsolved problem of unfolding prismatoids in a new context, viewing a "topless prismatoid" as a convex patch---a polyhedral subset of the surface of a convex polyhedron homeomorphic to a disk. We show that several natural…
We give a complete description of all convex polyhedra whose surface can be constructed from several congruent regular pentagons by folding and gluing them edge to edge. Our method of determining the graph structure of the polyhedra from a…
There exist many variants of guarding an orthogonal polygon in an orthogonal fashion: sometimes a guard can see an entire rectangle, or along a staircase, or along an orthogonal path with at most $k$ bends. In this paper, we study all these…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
If all tiles in a tiling are congruent, the tiling is called monohedral. Tiling by convex polygons is called edge-to-edge if any two convex polygons are either disjoint or share one vertex or one entire edge in common. In this paper, we…
Two tetrahedra are called orthologic if the lines through vertices of one and perpendicular to corresponding faces of the other are intersecting. This is equivalent to the orthogonality of non-corresponding edges. We prove that the…