Related papers: Resource modalities in game semantics
Rule-based machine translation is more data efficient than the big data-based machine translation approaches, making it appropriate for languages with low bilingual corpus resources -- i.e., minority languages. However, the rule-based…
In this report, we propose a game semantics model of intuitionistic linear logic with a notion of brackets and a trace operator. This model is a revised version of Conway games augmented with an algebraicly defined gain which enable to…
Inthispaperwedescribeaconcept-wisemulti-preferencesemantics for description logic which has its root in the preferential approach for modeling defeasible reasoning in knowledge representation. We argue that this proposal, beside satisfying…
The rapid advancement of large language models has accelerated their application in reasoning, with strategic reasoning drawing increasing attention. To evaluate the strategic reasoning capabilities of LLMs, game theory, with its concise…
We introduce a framework for translating game descriptions in natural language into extensive-form representations in game theory, leveraging Large Language Models (LLMs) and in-context learning. Given the varying levels of strategic…
Large language models (LLMs) offer a new empirical setting in which long-standing theories of linguistic meaning can be examined. This paper contrasts two broad approaches: social constructivist accounts associated with language games, and…
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…
In this paper, we introduce an agent-based representation of games, in order to propose a compact representation for multi-party games in game theory. Our method is inspired by concepts in process theory and process algebra. In addition, we…
In categorical compositional semantics of natural language one studies functors from a category of grammatical derivations (such as a Lambek pregroup) to a semantic category (such as real vector spaces). We compositionally build…
Quite some work in the ATL-tradition uses the differences between various types of strategies (positional, uniform, perfect recall) to give alternative semantics to the same logical language. This paper contributes to another perspective on…
This is an introduction to Game Semantics based on some lecture notes given at the CLiCS II summer school in Cambridge in 1995. We will focus on the recent (1994) work on Game semantics, which has led to some striking advances in the Full…
This paper introduces context algebras and demonstrates their application to combining logical and vector-based representations of meaning. Other approaches to this problem attempt to reproduce aspects of logical semantics within new…
Rank aggregation with pairwise comparisons is widely encountered in sociology, politics, economics, psychology, sports, etc . Given the enormous social impact and the consequent incentives, the potential adversary has a strong motivation to…
Different linearizations have been proposed to cast dependency parsing as sequence labeling and solve the task as: (i) a head selection problem, (ii) finding a representation of the token arcs as bracket strings, or (iii) associating…
Recently, text world games have been proposed to enable artificial agents to understand and reason about real-world scenarios. These text-based games are challenging for artificial agents, as it requires an understanding of and interaction…
Semantic data and knowledge infrastructures must reconcile two fundamentally different forms of representation: natural language, in which most knowledge is created and communicated, and formal semantic models, which enable…
We show how solution concepts in games such as Nash equilibrium, correlated equilibrium, rationalizability, and sequential equilibrium can be given a uniform definition in terms of \emph{knowledge-based programs}. Intuitively, all solution…
We consider solutions of normal form games that are invariant under strategic equivalence. We consider additional properties that can be expected (or be desired) from a solution of a game, and we observe the following: - Even the weakest…
It is demonstrated that under the hypothesis of boundedness, the semantics appears as a property of spontaneous physical processes. It turns that both semantic structure and semantic meaning have their own physical agents each of which is…
In this paper, we argue that simulation platforms enable a novel type of embodied spatial reasoning, one facilitated by a formal model of object and event semantics that renders the continuous quantitative search space of an open-world,…