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Determining a Nash equilibrium in a $2$-player non-zero sum game is known to be PPAD-hard (Chen and Deng (2006), Chen, Deng and Teng (2009)). The problem, even when restricted to win-lose bimatrix games, remains PPAD-hard (Abbott, Kane and…

Computer Science and Game Theory · Computer Science 2010-11-01 Samir Datta , Nagarajan Krishnamurthy

We study the applicability of quantum algorithms in computational game theory and generalize some results related to Subtraction games, which are sometimes referred to as one-heap Nim games. In quantum game theory, a subset of Subtraction…

Quantum Physics · Physics 2020-06-15 Dmitry Kravchenko , Kamil Khadiev , Danil Serov , Ruslan Kapralov

We analyse the role of degree of entanglement for Vaidman's game in a setting where the players share a set of partially entangled three-qubit states. Our results show that the entangled states combined with quantum strategies may not be…

Quantum Physics · Physics 2018-07-17 Hargeet Kaur , Atul Kumar

In this paper the complexity of provability of polarized additive, multiplicative, and exponential formulas in the (initial) Cockett-Seely polarized game logic is discussed. The complexity is ultimately based on the complexity of finding a…

Category Theory · Mathematics 2007-05-23 J. R. B. Cockett , C. A. Pastro

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

Logic in Computer Science · Computer Science 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine

This paper presents a new mathematical formalism that describes the quantization of games. The study of so-called quantum games is quite new, arising from a seminal paper of D. Meyer \cite{Meyer} published in Physics Review Letters in 1999.…

Quantum Physics · Physics 2009-02-20 Steven A. Bleiler

We consider the task of computing an approximation of a trembling hand perfect equilibrium for an n-player game in strategic form, n >= 3. We show that this task is complete for the complexity class FIXP_a. In particular, the task is…

Computer Science and Game Theory · Computer Science 2014-08-06 Kousha Etessami , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

We revisit the complexity of deciding, given a {\it bimatrix game,} whether it has a {\it Nash equilibrium} with certain natural properties; such decision problems were early known to be ${\mathcal{NP}}$-hard~\cite{GZ89}. We show that…

Computational Complexity · Computer Science 2019-07-25 Vittorio Bilò , Marios Mavronicolas

A pseudo-telepathy game is a nonlocal game which can be won with probability one using some finite-dimensional quantum strategy but not using a classical one. Our central question is whether there exist two-party pseudo-telepathy games…

Quantum Physics · Physics 2015-06-24 Laura Mančinska

We give a tighter lifting theorem for security games in the quantum random oracle model. At the core of our main result lies a novel measure-and-reprogram framework that we call coherent reprogramming. This framework gives a tighter lifting…

Quantum Physics · Physics 2025-09-15 Alexandru Cojocaru , Juan Garay , Qipeng Liu , Fang Song

We initiate a study of random instances of nonlocal games. We show that quantum strategies are better than classical for almost any 2-player XOR game. More precisely, for large n, the entangled value of a random 2-player XOR game with n…

This paper considers a special class of nonlocal games $(G,\psi)$, where $G$ is a two-player one-round game, and $\psi$ is a bipartite state independent of $G$. In the game $(G,\psi)$, the players are allowed to share arbitrarily many…

Quantum Physics · Physics 2021-08-23 Minglong Qin , Penghui Yao

Recent work by Atserias and Dawar (J. Log. Comp 2019) and Tucker-Foltz (LMCS 2024) has established undefinability results in fixed-point logic with counting (FPC) corresponding to many classical complexity results from the hardness of…

Logic in Computer Science · Computer Science 2026-03-03 Anuj Dawar , Bálint Molnár

We develop a new approach for approximating large independent sets when the input graph is a one-sided spectral expander - that is, the uniform random walk matrix of the graph has its second eigenvalue bounded away from 1. Consequently, we…

Data Structures and Algorithms · Computer Science 2024-11-07 Mitali Bafna , Jun-Ting Hsieh , Pravesh K. Kothari

The Value Problem for weighted timed games (WTGs) consists in determining, given a two-player weighted timed game with a reachability objective and a rational threshold, whether or not the value of the game exceeds the threshold. This…

Computer Science and Game Theory · Computer Science 2026-01-27 Quentin Guilmant , Joël Ouaknine , Isa Vialard

Hardness results for maximum agreement problems have close connections to hardness results for proper learning in computational learning theory. In this paper we prove two hardness results for the problem of finding a low degree polynomial…

Machine Learning · Computer Science 2010-10-19 Ilias Diakonikolas , Ryan O'Donnell , Rocco A. Servedio , Yi Wu

Extended non-local games are a generalization of monogamy-of-entanglement games, played by two quantum parties and a quantum referee that performs a measurement on their local quantum system. Along the lines of the NPA hierarchy, the…

Quantum Physics · Physics 2025-04-23 Llorenç Escolà-Farràs , Florian Speelman

We show that any language in nondeterministic time $\exp(\exp(\cdots \exp(n)))$, where the number of iterated exponentials is an arbitrary function $R(n)$, can be decided by a multiprover interactive proof system with a classical…

Quantum Physics · Physics 2018-06-01 Joseph Fitzsimons , Zhengfeng Ji , Thomas Vidick , Henry Yuen

In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…

Data Structures and Algorithms · Computer Science 2011-04-20 Alexandra Kolla , Konstantin Makarychev , Yury Makarychev

Prisoner's Dilemma (PD) is a widely studied game that plays an important role in Game Theory. This paper aims at extending PD Tournaments to the case of infinite, finite or infinitesimal payoffs using Sergeyev's Infinity Computing (IC). By…

Computer Science and Game Theory · Computer Science 2020-02-18 Lorenzo Fiaschi , Marco Cococcioni
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