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Related papers: Narratives within immersive technologies

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This technical report presents the Drama Engine, a novel framework for agentic interaction with large language models designed for narrative purposes. The framework adapts multi-agent system principles to create dynamic, context-aware…

Artificial Intelligence · Computer Science 2024-08-22 Martin Pichlmair , Riddhi Raj , Charlene Putney

The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

Human-Computer Interaction · Computer Science 2021-10-29 Sara Knežević , Mlađan Jovanović

Seemingly since the inception of virtual humans, there has been an effort to make their behaviors more natural and human-like. In additions to improving movement's visual quality, there has been considerable research focused on creating…

Artificial Intelligence · Computer Science 2020-04-22 Weizi Li , Jan M. Allbeck

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

AI Advancements have augmented casual writing and story generation, but their usage poses challenges in collaborative storytelling. In role-playing games such as Dungeons & Dragons (D&D), composing prompts using generative AI requires a…

Human-Computer Interaction · Computer Science 2023-04-05 Jose Ma. Santiago , Richard Lance Parayno , Jordan Aiko Deja , Briane Paul V. Samson

Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective…

Computation and Language · Computer Science 2024-02-09 Jack Zhang

Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…

Networking and Internet Architecture · Computer Science 2022-08-11 Jacob Chakareski , Mahmudur Khan , Murat Yuksel

As online higher education expands, sustaining student engagement remains a critical challenge. This paper approaches immersive learning by investigating how custom GPTs foster immersion (as a state of deep mental involvement) for students…

Computers and Society · Computer Science 2026-04-21 Dennis Beck , Leonel Morgado

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Virtual, Augmented, and eXtended Reality (VR/AR/XR) technologies are increasingly recognized for their applications in training, diagnostics, and psychological research, particularly in high-risk and highly regulated environments. In this…

As AI systems increasingly become embedded in interactive and im-mersive artistic environments, artists and technologists are discovering new opportunities to engage with their interpretive and autonomous capacities as creative…

Human-Computer Interaction · Computer Science 2026-02-09 Pavlos Panagiotidis , Jocelyn Spence , Nils Jaeger , Paul Tennent

Scriptwriting has traditionally been text-centric, a modality that only partially conveys the produced audiovisual experience. A formative study with professional writers informed us that connecting textual and audiovisual modalities can…

Human-Computer Interaction · Computer Science 2026-04-09 Zhecheng Wang , Jiaju Ma , Eitan Grinspun , Tovi Grossman , Bryan Wang

The metaverse has awakened users' expectations of an immersive interaction that fuses the virtual digital world and the physical world across space and time. However, the metaverse is still in its infancy, typically expanding multi-player…

Multimedia · Computer Science 2022-10-14 Yakun Huang , Xiuquan Qiao , Haowen Wang , Xiang Su , Schahram Dustdar , Ping Zhang

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Despite AI tools becoming more prevalent and applicable to a variety of workplaces, workers consistently report uncertainty about where AI applies, what problems it can help solve, and how it fits into real workflows. In other words, there…

Human-Computer Interaction · Computer Science 2026-04-01 Aakanksha Khandwaha , Edith Law

A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive communication since it enables communication beyond texts and…

Human-Computer Interaction · Computer Science 2022-12-01 Kyungjun Lee , Hong Li , Muhammad Rizky Wellyanto , Yu Jiang Tham , Andrés Monroy-Hernández , Fannie Liu , Brian A. Smith , Rajan Vaish

Current AI writing tools, which rely on text prompts, poorly support the spatial and interactive nature of storytelling where ideas emerge from direct manipulation and play. We present PlayWrite, a mixed-reality system where users author…

Human-Computer Interaction · Computer Science 2026-03-04 Esen K. Tütüncü , Qian Zhou , Frederik Brudy , George Fitzmaurice , Fraser Anderson

Quality patient-provider communication is critical to improve clinical care and patient outcomes. While progress has been made with communication skills training for clinicians, significant gaps exist in how to best monitor, measure, and…

Human-Computer Interaction · Computer Science 2024-07-12 Zhiyuan Wang , Nusayer Hassan , Virginia LeBaron , Tabor E. Flickinger , David Ling , James Edwards , Congyu Wu , Mehdi Boukhechba , Laura E. Barnes

Two general routes have been followed to develop artificial agents that are sensitive to human values---a top-down approach to encode values into the agents, and a bottom-up approach to learn from human actions, whether from real-world…

Human-Computer Interaction · Computer Science 2019-12-17 Q. Vera Liao , Michael Muller

Science and technology journalists today face challenges in finding newsworthy leads due to increased workloads, reduced resources, and expanding scientific publishing ecosystems. Given this context, we explore computational methods to aid…

Human-Computer Interaction · Computer Science 2023-11-29 Sachita Nishal , Jasmine Sinchai , Nicholas Diakopoulos
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