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Related papers: Narratives within immersive technologies

200 papers

In the virtual elements of immersive learning, the use of Google Expedition and touch-screen-based emotion are examined. The objective is to investigate possible ways to combine these technologies to enhance virtual learning environments…

Human-Computer Interaction · Computer Science 2024-02-29 Akey Sungheetha , Rajesh Sharma R , Chinnaiyan R

LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This…

Computation and Language · Computer Science 2025-06-04 Hongqiu Wu , Weiqi Wu , Tianyang Xu , Jiameng Zhang , Hai Zhao

Despite the significant growth in virtual reality applications and research, the notion of inclusion in virtual reality is not well studied. Inclusion refers to the active involvement of different groups of people in the adoption, use,…

Human-Computer Interaction · Computer Science 2023-10-25 Xiaofeng Yong , Ali Arya

Language models can be used to provide interactive, personalized student feedback in educational settings. However, real-world deployment faces three key challenges: privacy concerns, limited computational resources, and the need for…

Computation and Language · Computer Science 2025-10-31 Fares Fawzi , Vinitra Swamy , Dominik Glandorf , Tanya Nazaretsky , Tanja Käser

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Anna Deichler , Jim O'Regan , Jonas Beskow

The advent of the Metaverse concept has further expedited the evolution of haptic, tactile internet, and multimedia applications with their VR/AR/XR services, and therefore, fully-immersive sensing is most likely to define the next…

Multimedia · Computer Science 2024-04-05 Wassim Hamidouche , Lina Bariah , Merouane Debbah

Although explainable computational creativity seeks to create and sustain computational models of creativity that foster a collaboratively creative process through explainability, there remains little to no work in supporting designers when…

Human-Computer Interaction · Computer Science 2023-08-21 Michael Clemens

AI ethics narratives have the potential to shape the public accurate understanding of AI technologies and promote communication among different stakeholders. However, AI ethics narratives are largely lacking. Existing limited narratives…

Human-Computer Interaction · Computer Science 2025-02-04 Mengyi Wei , Chenjing Jiao , Chenyu Zuo , Lorenz Hurni , Liqiu Meng

Scenarios are pen-pictures of plausible futures, used for strategic planning. The aim of this investigation is to expand the horizon of scenario-based planning through computational models that are able to aid the analyst in the planning…

Neural and Evolutionary Computing · Computer Science 2009-07-06 Hussein Abbass , Axel Bender , Helen Dam , Stephen Baker , James M Whitacre , Ruhul Sarker

The demand for interactive narratives is growing with increasing popularity of VR and video gaming. This presents an opportunity to create interactive storytelling experiences that allow players to engage with a narrative from a first…

Human-Computer Interaction · Computer Science 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

While previous work exists on how to conduct and disseminate insights from problem-driven visualization projects and design studies, the literature does not address how to accomplish these goals in transdisciplinary teams in ways that…

This paper outlines ongoing dissertation research located in the intersection of science fiction, human-computer interaction and computer science. Through an interdisciplinary perspective, drawing from fields such as human-computer…

Human-Computer Interaction · Computer Science 2018-07-26 Philipp Jordan

This paper studies the brave new idea for Multimedia community, and proposes a novel framework to convert dreams into coherent video narratives using fMRI data. Essentially, dreams have intrigued humanity for centuries, offering glimpses…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Yanwei Fu , Jianxiong Gao , Baofeng Yang , Jianfeng Feng

This research introduces an innovative AI-driven multi-agent framework specifically designed for creating immersive audiobooks. Leveraging neural text-to-speech synthesis with FastSpeech 2 and VALL-E for expressive narration and…

Sound · Computer Science 2025-05-09 Shaja Arul Selvamani , Nia D'Souza Ganapathy

The scope of this survey paper is to explore the challenges in automatic story generation. We hope to contribute in the following ways: 1. Explore how previous research in story generation addressed those challenges. 2. Discuss future…

Computation and Language · Computer Science 2021-02-26 Amal Alabdulkarim , Siyan Li , Xiangyu Peng

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

Goal-oriented generative script learning aims to generate subsequent steps to reach a particular goal, which is an essential task to assist robots or humans in performing stereotypical activities. An important aspect of this process is the…

Computation and Language · Computer Science 2025-06-11 Qingyun Wang , Manling Li , Hou Pong Chan , Lifu Huang , Julia Hockenmaier , Girish Chowdhary , Heng Ji

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

Human-Computer Interaction · Computer Science 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon
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