Computational Geometry
A rectangular drawing of a planar graph $G$ is a planar drawing of $G$ in which vertices are mapped to grid points, edges are mapped to horizontal and vertical straight-line segments, and faces are drawn as rectangles. Sometimes this latter…
We investigate the problem of carving an $n$-face triangulated three-dimensional polytope using a tool to make cuts modelled by either a half-plane or sweeps from an infinite ray. In the case of half-planes cuts, we present a deterministic…
We introduce a new balanced separator theorem for unit-disk graphs involving two shortest paths combined with the 1-hop neighbours of those paths and two other vertices. This answers an open problem of Yan, Xiang and Dragan [CGTA '12] and…
Points of interest on a map such as restaurants, hotels, or subway stations, give rise to categorical point data: data that have a fixed location and one or more categorical attributes. Consequently, recent years have seen various set…
A novel iterative algorithm for the efficient computation of the intersection areas of an arbitrary number of circles is presented. The algorithm, based on a trellis-structure, hinges on two geometric results which allow the existence-check…
Low discrepancy point sets have been widely used as a tool to approximate continuous objects by discrete ones in numerical processes, for example in numerical integration. Following a century of research on the topic, it is still unclear…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
The problem of rectangle tiling binary arrays is defined as follows. Given an $n \times n$ array $A$ of zeros and ones and a natural number $p$, our task is to partition $A$ into at most $p$ rectangular tiles, so that the maximal weight of…
\v{C}ech Persistence diagrams (PDs) are topological descriptors routinely used to capture the geometry of complex datasets. They are commonly compared using the Wasserstein distances $OT_{p}$; however, the extent to which PDs are stable…
Plane arrangements are a useful tool for surface and volume modelling. However, their main drawback is poor scalability. We introduce two key novelties that enable the construction of plane arrangements for complex objects and entire…
Spanner constructions focus on the initial design of the network. However, networks tend to improve over time. In this paper, we focus on the improvement step. Given a graph and a budget $k$, which $k$ edges do we add to the graph to…
Flip graphs of non-crossing configurations in the plane are widely studied objects, e.g., flip graph of triangulations, spanning trees, Hamiltonian cycles, and perfect matchings. Typically, it is an easy exercise to prove connectivity of a…
TPMS is consistently described in the functional representation (F-rep) format, while modern CAD/CAM/CAE tools are built upon the boundary representation (B-rep) format. To solve this issue, translating TPMS to STEP is needed, called…
Let G be a simple connected graph with vertex set V(G) and edge set E(G. Each vertex of V(G) is colored by a color from the set of colors {c_1, c_2,\dots, c_{\alpha}}. We take a subset S of V(G), such that for every vertex v in V(G)\S, at…
We consider the conjecture by Aichholzer, Aurenhammer, Hurtado, and Krasser that any two points sets with the same cardinality and the same size convex hull can be triangulated in the "same" way, more precisely via \emph{compatible…
Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…
In this paper, we study the online class cover problem where a (finite or infinite) family $\cal F$ of geometric objects and a set ${\cal P}_r$ of red points in $\mathbb{R}^d$ are given a prior, and blue points from $\mathbb{R}^d$ arrives…
We consider the online version of the piercing set problem, where geometric objects arrive one by one, and the online algorithm must maintain a valid piercing set for the already arrived objects by making irrevocable decisions. It is easy…
We consider the problem of computing an approximate weighted shortest path in a weighted subdivision, with weights assigned from the set $\{0, 1, \infty\}$. We present a data structure $B$, which stores a set of convex, non-overlapping…
Given a straight-line drawing of a graph, a segment is a maximal set of edges that form a line segment. Given a planar graph $G$, the segment number of $G$ is the minimum number of segments that can be achieved by any planar straight-line…