English

YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers

Computer Vision and Pattern Recognition 2018-11-15 v1

Abstract

This paper focuses on YOLO-LITE, a real-time object detection model developed to run on portable devices such as a laptop or cellphone lacking a Graphics Processing Unit (GPU). The model was first trained on the PASCAL VOC dataset then on the COCO dataset, achieving a mAP of 33.81% and 12.26% respectively. YOLO-LITE runs at about 21 FPS on a non-GPU computer and 10 FPS after implemented onto a website with only 7 layers and 482 million FLOPS. This speed is 3.8x faster than the fastest state of art model, SSD MobilenetvI. Based on the original object detection algorithm YOLOV2, YOLO- LITE was designed to create a smaller, faster, and more efficient model increasing the accessibility of real-time object detection to a variety of devices.

Keywords

Cite

@article{arxiv.1811.05588,
  title  = {YOLO-LITE: A Real-Time Object Detection Algorithm Optimized for Non-GPU Computers},
  author = {Jonathan Pedoeem and Rachel Huang},
  journal= {arXiv preprint arXiv:1811.05588},
  year   = {2018}
}
R2 v1 2026-06-23T05:14:43.917Z