We build on the increasing availability of Virtual Reality (VR) devices and Web technologies to conduct behavioral experiments in VR using crowdsourcing techniques. A new recruiting and validation method allows us to create a panel of eligible experiment participants recruited from Amazon Mechanical Turk. Using this panel, we ran three different crowdsourced VR experiments, each reproducing one of three VR illusions: place illusion, embodiment illusion, and plausibility illusion. Our experience and worker feedback on these experiments show that conducting Web-based VR experiments using crowdsourcing is already feasible, though some challenges---including scale---remain. Such crowdsourced VR experiments on the Web have the potential to finally support replicable VR experiments with diverse populations at a low cost.
@article{arxiv.1802.08345,
title = {Web-Based VR Experiments Powered by the Crowd},
author = {Xiao Ma and Megan Cackett and Leslie Park and Eric Chien and Mor Naaman},
journal= {arXiv preprint arXiv:1802.08345},
year = {2019}
}
Comments
The Web Conference 2018 (WWW 2018); update citation format