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TRiCo: Triadic Game-Theoretic Co-Training for Robust Semi-Supervised Learning

Machine Learning 2025-12-02 v2 Computer Vision and Pattern Recognition

Abstract

We introduce TRiCo, a novel triadic game-theoretic co-training framework that rethinks the structure of semi-supervised learning by incorporating a teacher, two students, and an adversarial generator into a unified training paradigm. Unlike existing co-training or teacher-student approaches, TRiCo formulates SSL as a structured interaction among three roles: (i) two student classifiers trained on frozen, complementary representations, (ii) a meta-learned teacher that adaptively regulates pseudo-label selection and loss balancing via validation-based feedback, and (iii) a non-parametric generator that perturbs embeddings to uncover decision boundary weaknesses. Pseudo-labels are selected based on mutual information rather than confidence, providing a more robust measure of epistemic uncertainty. This triadic interaction is formalized as a Stackelberg game, where the teacher leads strategy optimization and students follow under adversarial perturbations. By addressing key limitations in existing SSL frameworks, such as static view interactions, unreliable pseudo-labels, and lack of hard sample modeling, TRiCo provides a principled and generalizable solution. Extensive experiments on CIFAR-10, SVHN, STL-10, and ImageNet demonstrate that TRiCo consistently achieves state-of-the-art performance in low-label regimes, while remaining architecture-agnostic and compatible with frozen vision backbones.Code:https://github.com/HoHongYeung/NeurIPS25-TRiCo.

Cite

@article{arxiv.2509.21526,
  title  = {TRiCo: Triadic Game-Theoretic Co-Training for Robust Semi-Supervised Learning},
  author = {Hongyang He and Xinyuan Song and Yangfan He and Zeyu Zhang and Yanshu Li and Haochen You and Lifan Sun and Wenqiao Zhang},
  journal= {arXiv preprint arXiv:2509.21526},
  year   = {2025}
}

Comments

Accepted by NeurIPS 2025

R2 v1 2026-07-01T05:57:01.868Z