English

Tree games with regular objectives

Logic in Computer Science 2014-08-28 v1 Formal Languages and Automata Theory Computer Science and Game Theory

Abstract

We study tree games developed recently by Matteo Mio as a game interpretation of the probabilistic μ\mu-calculus. With expressive power comes complexity. Mio showed that tree games are able to encode Blackwell games and, consequently, are not determined under deterministic strategies. We show that non-stochastic tree games with objectives recognisable by so-called game automata are determined under deterministic, finite memory strategies. Moreover, we give an elementary algorithmic procedure which, for an arbitrary regular language L and a finite non-stochastic tree game with a winning objective L decides if the game is determined under deterministic strategies.

Keywords

Cite

@article{arxiv.1408.6477,
  title  = {Tree games with regular objectives},
  author = {Marcin Przybyłko},
  journal= {arXiv preprint arXiv:1408.6477},
  year   = {2014}
}

Comments

In Proceedings GandALF 2014, arXiv:1408.5560

R2 v1 2026-06-22T05:41:45.664Z