Tree games with regular objectives
Logic in Computer Science
2014-08-28 v1 Formal Languages and Automata Theory
Computer Science and Game Theory
Abstract
We study tree games developed recently by Matteo Mio as a game interpretation of the probabilistic -calculus. With expressive power comes complexity. Mio showed that tree games are able to encode Blackwell games and, consequently, are not determined under deterministic strategies. We show that non-stochastic tree games with objectives recognisable by so-called game automata are determined under deterministic, finite memory strategies. Moreover, we give an elementary algorithmic procedure which, for an arbitrary regular language L and a finite non-stochastic tree game with a winning objective L decides if the game is determined under deterministic strategies.
Keywords
Cite
@article{arxiv.1408.6477,
title = {Tree games with regular objectives},
author = {Marcin Przybyłko},
journal= {arXiv preprint arXiv:1408.6477},
year = {2014}
}
Comments
In Proceedings GandALF 2014, arXiv:1408.5560