English

Transreality puzzle as new genres of entertainment technology

Human-Computer Interaction 2017-05-12 v1

Abstract

The author considers a class of mechatronic puzzles falling in the mixed-reality category, present examples of such devices, and propose a way to categorize them. Close relationships of such devices with the Tangible User Interface are described. The device designed by the author as an illustration of a mixed reality puzzle is presented.

Keywords

Cite

@article{arxiv.1705.03973,
  title  = {Transreality puzzle as new genres of entertainment technology},
  author = {Ilya V Osipov},
  journal= {arXiv preprint arXiv:1705.03973},
  year   = {2017}
}