English

Third-Party Data Providers Ruin Simple Mechanisms

Computer Science and Game Theory 2020-02-18 v2

Abstract

Motivated by the growing prominence of third-party data providers in online marketplaces, this paper studies the impact of the presence of third-party data providers on mechanism design. When no data provider is present, it has been shown that simple mechanisms are "good enough" -- they can achieve a constant fraction of the revenue of optimal mechanisms. The results in this paper demonstrate that this is no longer true in the presence of a third-party data provider who can provide the bidder with a signal that is correlated with the item type. Specifically, even with a single seller, a single bidder, and a single item of uncertain type for sale, the strategies of pricing each item-type separately (the analog of item pricing for multi-item auctions) and bundling all item-types under a single price (the analog of grand bundling) can both simultaneously be a logarithmic factor worse than the optimal revenue. Further, in the presence of a data provider, item-type partitioning mechanisms---a more general class of mechanisms which divide item-types into disjoint groups and offer prices for each group---still cannot achieve within a loglog\log \log factor of the optimal revenue. Thus, our results highlight that the presence of a data-provider forces the use of more complicated mechanisms in order to achieve a constant fraction of the optimal revenue.

Keywords

Cite

@article{arxiv.1802.07407,
  title  = {Third-Party Data Providers Ruin Simple Mechanisms},
  author = {Yang Cai and Federico Echenique and Hu Fu and Katrina Ligett and Adam Wierman and Juba Ziani},
  journal= {arXiv preprint arXiv:1802.07407},
  year   = {2020}
}
R2 v1 2026-06-23T00:28:24.827Z