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TheraQuest: A Gamified, LLM-Powered Simulation for Massage Therapy Training

Computer Science and Game Theory 2025-05-01 v1 Human-Computer Interaction

Abstract

Massage therapy training emphasizes hands-on techniques and effective therapist--patient communication. However, many educational programs struggle to provide realistic practice scenarios. To address this problem, we propose TheraQuest, a gamified, web-based simulation platform that employs large language models (LLMs) to generate diverse virtual patients with varying symptoms and cultural backgrounds. Through interactive dialogue, anatomical decision-making, and immediate assessment, trainees develop both diagnostic reasoning and empathetic communication skills in a low-risk environment. Unlike exclusively VR-based solutions, TheraQuest remains accessible via standard web browsers, mitigating the cost and discomfort associated with extended headset use. Preliminary testing suggests that integrating LLM-driven virtual patients with real-time skill metrics can enhance trainee engagement and help bridge the gap between theoretical knowledge and clinical proficiency.

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Cite

@article{arxiv.2504.21735,
  title  = {TheraQuest: A Gamified, LLM-Powered Simulation for Massage Therapy Training},
  author = {Shengqian Wang},
  journal= {arXiv preprint arXiv:2504.21735},
  year   = {2025}
}

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8 Pages

R2 v1 2026-06-28T23:16:57.901Z