The Lipschitz Constant of Perturbed Anonymous Games
Computer Science and Game Theory
2020-05-22 v2 Probability
Abstract
The worst-case Lipschitz constant of an -player -action -perturbed game, , is given an explicit probabilistic description. In the case of , is identified with the passage probability of a certain symmetric random walk on . In the case of and even, is identified with the probability that two two i.i.d.\ Binomial random variables are equal. The remaining case, and odd, is bounded through the adjacent (even) values of . Our characterisation implies a sharp closed form asymptotic estimate of as .
Cite
@article{arxiv.2004.14741,
title = {The Lipschitz Constant of Perturbed Anonymous Games},
author = {Ron Peretz and Amnon Schreiber and Ernst Schulte-Geers},
journal= {arXiv preprint arXiv:2004.14741},
year = {2020}
}
Comments
earlier version was submitted to EC20