English

The Lipschitz Constant of Perturbed Anonymous Games

Computer Science and Game Theory 2020-05-22 v2 Probability

Abstract

The worst-case Lipschitz constant of an nn-player kk-action δ\delta-perturbed game, λ(n,k,δ)\lambda(n,k,\delta), is given an explicit probabilistic description. In the case of k3k\geq 3, λ(n,k,δ)\lambda(n,k,\delta) is identified with the passage probability of a certain symmetric random walk on Z\mathbb Z. In the case of k=2k=2 and nn even, λ(n,2,δ)\lambda(n,2,\delta) is identified with the probability that two two i.i.d.\ Binomial random variables are equal. The remaining case, k=2k=2 and nn odd, is bounded through the adjacent (even) values of nn. Our characterisation implies a sharp closed form asymptotic estimate of λ(n,k,δ)\lambda(n,k,\delta) as δn/k\delta n /k\to\infty.

Cite

@article{arxiv.2004.14741,
  title  = {The Lipschitz Constant of Perturbed Anonymous Games},
  author = {Ron Peretz and Amnon Schreiber and Ernst Schulte-Geers},
  journal= {arXiv preprint arXiv:2004.14741},
  year   = {2020}
}

Comments

earlier version was submitted to EC20

R2 v1 2026-06-23T15:12:39.357Z