English

The Cat and the Noisy Mouse

Combinatorics 2017-07-11 v1

Abstract

We consider a variant of a pursuit and evasion game studied independently by Britnell and Wildon as well as Haslegrave. In their game, a cat has to catch an invisible mouse that moves along the edges of some graph GG. In our version, the cat receives partial information about its distance to the mouse, and we show that the cat has a winning strategy if and only if GG is a forest. Seager proposed a similar game with complete distance information whose rules cause some small yet important differences to the game we consider.

Cite

@article{arxiv.1707.02442,
  title  = {The Cat and the Noisy Mouse},
  author = {Dieter Rautenbach and Moritz Schneider},
  journal= {arXiv preprint arXiv:1707.02442},
  year   = {2017}
}
R2 v1 2026-06-22T20:41:24.564Z