English

Teaching Programming Concepts by Developing Games

Computers and Society 2019-03-14 v1

Abstract

Learning to program could possibly be analogous to acquiring expertise in abstract mathematics, which may be boring or dull for a majority of students. Thus, among the countless options to approach learning coding [1-14], acquiring concepts through game creation could possibly be the most enriching experience for students. Consequently, it is important to select a lucid and familiar game for students. Then, the following step is to choose a language that introduces the basic concepts of object-oriented programming really well. For this paper, we chose the game of Tic-Tac-Toe, which is straight-forward for most people. The programming language chosen here is C++.

Keywords

Cite

@article{arxiv.1903.05207,
  title  = {Teaching Programming Concepts by Developing Games},
  author = {Kailash Chandra and Shyamal Suhana Chandra},
  journal= {arXiv preprint arXiv:1903.05207},
  year   = {2019}
}

Comments

9 pages, 2 figures

R2 v1 2026-06-23T08:06:22.440Z