English

Tactile Object Pose Estimation from the First Touch with Geometric Contact Rendering

Robotics 2020-12-10 v1 Computer Vision and Pattern Recognition Machine Learning

Abstract

In this paper, we present an approach to tactile pose estimation from the first touch for known objects. First, we create an object-agnostic map from real tactile observations to contact shapes. Next, for a new object with known geometry, we learn a tailored perception model completely in simulation. To do so, we simulate the contact shapes that a dense set of object poses would produce on the sensor. Then, given a new contact shape obtained from the sensor output, we match it against the pre-computed set using the object-specific embedding learned purely in simulation using contrastive learning. This results in a perception model that can localize objects from a single tactile observation. It also allows reasoning over pose distributions and including additional pose constraints coming from other perception systems or multiple contacts. We provide quantitative results for four objects. Our approach provides high accuracy pose estimations from distinctive tactile observations while regressing pose distributions to account for those contact shapes that could result from different object poses. We further extend and test our approach in multi-contact scenarios where several tactile sensors are simultaneously in contact with the object. Website: http://mcube.mit.edu/research/tactile_loc_first_touch.html

Keywords

Cite

@article{arxiv.2012.05205,
  title  = {Tactile Object Pose Estimation from the First Touch with Geometric Contact Rendering},
  author = {Maria Bauza and Eric Valls and Bryan Lim and Theo Sechopoulos and Alberto Rodriguez},
  journal= {arXiv preprint arXiv:2012.05205},
  year   = {2020}
}

Comments

CORL 2020, 5 figures + 2 in appendix Video: https://youtu.be/2ygtSJTmo08

R2 v1 2026-06-23T20:51:06.670Z