English

Strategy Synthesis for General Deductive Games Based on SAT Solving

Artificial Intelligence 2015-06-22 v2 Computer Science and Game Theory

Abstract

We propose a general framework for modelling and solving deductive games, where one player selects a secret code and the other player strives to discover this code using a minimal number of allowed experiments that reveal some partial information about the code. The framework is implemented in a software tool Cobra, and its functionality is demonstrated by producing new results about existing deductive games.

Keywords

Cite

@article{arxiv.1407.3926,
  title  = {Strategy Synthesis for General Deductive Games Based on SAT Solving},
  author = {Miroslav Klimos and Antonin Kucera},
  journal= {arXiv preprint arXiv:1407.3926},
  year   = {2015}
}

Comments

A preliminary version submitted to a conference

R2 v1 2026-06-22T05:04:18.125Z