English

Sketching the Best Approximate Quantum Compiling Problem

Quantum Physics 2024-07-16 v1 Optimization and Control

Abstract

This paper considers the problem of quantum compilation from an optimization perspective by fixing a circuit structure of CNOTs and rotation gates then optimizing over the rotation angles. We solve the optimization problem classically and consider algorithmic tools to scale it to higher numbers of qubits. We investigate stochastic gradient descent and two sketch-and-solve algorithms. For all three algorithms, we compute the gradient efficiently using matrix-vector instead of matrix-matrix computations. Allowing for a runtime on the order of one hour, our implementation using either sketch-and-solve algorithm is able to compile 9 qubit, 27 CNOT circuits; 12 qubit, 24 CNOT circuits; and 15 qubit, 15 CNOT circuits. Without our algorithmic tools, standard optimization does not scale beyond 9 qubit, 9 CNOT circuits, and, beyond that, is theoretically dominated by barren plateaus.

Keywords

Cite

@article{arxiv.2205.04025,
  title  = {Sketching the Best Approximate Quantum Compiling Problem},
  author = {Liam Madden and Albert Akhriev and Andrea Simonetto},
  journal= {arXiv preprint arXiv:2205.04025},
  year   = {2024}
}

Comments

10 pages, 4 figures, 1 table

R2 v1 2026-06-24T11:10:59.069Z