Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications
Abstract
Social Virtual Reality based Learning Environments (VRLEs) such as vSocial render instructional content in a three-dimensional immersive computer experience for training youth with learning impediments. There are limited prior works that explored attack vulnerability in VR technology, and hence there is a need for systematic frameworks to quantify risks corresponding to security, privacy, and safety (SPS) threats. The SPS threats can adversely impact the educational user experience and hinder delivery of VRLE content. In this paper, we propose a novel risk assessment framework that utilizes attack trees to calculate a risk score for varied VRLE threats with rate and duration of threats as inputs. We compare the impact of a well-constructed attack tree with an adhoc attack tree to study the trade-offs between overheads in managing attack trees, and the cost of risk mitigation when vulnerabilities are identified. We use a vSocial VRLE testbed in a case study to showcase the effectiveness of our framework and demonstrate how a suitable attack tree formalism can result in a more safer, privacy-preserving and secure VRLE system.
Keywords
Cite
@article{arxiv.1811.12476,
title = {Security, Privacy and Safety Risk Assessment for Virtual Reality Learning Environment Applications},
author = {Aniket Gulhane and Akhil Vyas and Reshmi Mitra and Roland Oruche and Gabriela Hoefer and Samaikya Valluripally and Prasad Calyam and Khaza Anuarul Hoque},
journal= {arXiv preprint arXiv:1811.12476},
year = {2019}
}
Comments
Tp appear in the CCNC 2019 Conference