English

Rule-based Adaptations to Control Cybersickness in Social Virtual Reality Learning Environments

Human-Computer Interaction 2021-08-30 v1 Cryptography and Security Distributed, Parallel, and Cluster Computing

Abstract

Social virtual reality learning environments (VRLEs) provide immersive experience to users with increased accessibility to remote learning. Lack of maintaining high-performance and secured data delivery in critical VRLE application domains (e.g., military training, manufacturing) can disrupt application functionality and induce cybersickness. In this paper, we present a novel rule-based 3QS-adaptation framework that performs risk and cost aware trade-off analysis to control cybersickness due to performance/security anomaly events during a VRLE session. Our framework implementation in a social VRLE viz., vSocial monitors performance/security anomaly events in network/session data. In the event of an anomaly, the framework features rule-based adaptations that are triggered by using various decision metrics. Based on our experimental results, we demonstrate the effectiveness of our rule-based 3QS-adaptation framework in reducing cybersickness levels, while maintaining application functionality. Using our key findings, we enlist suitable practices for addressing performance and security issues towards a more high-performing and robust social VRLE.

Keywords

Cite

@article{arxiv.2108.12315,
  title  = {Rule-based Adaptations to Control Cybersickness in Social Virtual Reality Learning Environments},
  author = {Samaikya Valluripally and Vaibhav Akashe and Michael Fisher and David Falana and Khaza Anuarul Hoque and Prasad Calyam},
  journal= {arXiv preprint arXiv:2108.12315},
  year   = {2021}
}

Comments

Accepted for publication in the 8th International Conference on Future Internet of Things and Cloud (FiCloud2021)

R2 v1 2026-06-24T05:28:22.222Z