We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be regarded as a specialised sub-domain of video, expressed purely as a sequence-to-sequence image synthesis task. Through a systemic study of scaling sequence-to-sequence generative neural rendering, we introduce key architectural innovations that enable our model to: i) perform generative view synthesis without explicit 3D representations; ii) generate any number of 6-DoF target views conditioned on any number of reference views via a masked autoregressive framework; and iii) seamlessly unify 3D and video modelling within a single decoder-only rectified flow transformer. Within this unified framework, Kaleido leverages large-scale video data for pre-training, which significantly improves spatial consistency and reduces reliance on scarce, camera-labelled 3D datasets -- all without any architectural modifications. Kaleido sets a new state-of-the-art on a range of view synthesis benchmarks. Its zero-shot performance substantially outperforms other generative methods in few-view settings, and, for the first time, matches the quality of per-scene optimisation methods in many-view settings.
@article{arxiv.2510.04236,
title = {Scaling Sequence-to-Sequence Generative Neural Rendering},
author = {Shikun Liu and Kam Woh Ng and Wonbong Jang and Jiadong Guo and Junlin Han and Haozhe Liu and Yiannis Douratsos and Juan C. Pérez and Zijian Zhou and Chi Phung and Tao Xiang and Juan-Manuel Pérez-Rúa},
journal= {arXiv preprint arXiv:2510.04236},
year = {2026}
}
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Published at ICLR 2026. Project Page: https://shikun.io/projects/kaleido