English

Reactive Trajectory Generation in an Unknown Environment

Optimization and Control 2017-07-21 v2 Robotics

Abstract

Autonomous trajectory generation for unmanned aerial vehicles (UAVs) in unknown environments continues to be an important research area as UAVs become more prolific. We define a trajectory generation algorithm for a vehicle in an unknown environment with wind disturbances, that relies only on the vehicle's on-board distance sensors and communication with other vehicles within a finite region to generate a smooth, collision-free trajectory up to the fourth derivative. The proposed trajectory generation algorithm can be used in conjunction with high-level planners and low-level motion controllers. The algorithm provides guarantees that the trajectory does not violate the vehicle's thrust limitation, sensor constraints, or a user-defined clearance radius around other vehicles and obstacles. Simulation results of a quadrotor moving through an unknown environment with a moving obstacle demonstrates the trajectory generation performance.

Cite

@article{arxiv.1703.00461,
  title  = {Reactive Trajectory Generation in an Unknown Environment},
  author = {Kenan Cole and Adam Wickenheiser},
  journal= {arXiv preprint arXiv:1703.00461},
  year   = {2017}
}

Comments

Revised version with minor text updates and more representative simulation results for IROS 2017 conference

R2 v1 2026-06-22T18:32:43.250Z