Ramsey, Paper, Scissors
Abstract
We introduce a graph Ramsey game called Ramsey, Paper, Scissors. This game has two players, Proposer and Decider. Starting from an empty graph on vertices, on each turn Proposer proposes a potential edge and Decider simultaneously decides (without knowing Proposer's choice) whether to add it to the graph. Proposer cannot propose an edge which would create a triangle in the graph. The game ends when Proposer has no legal moves remaining, and Proposer wins if the final graph has independence number at least . We prove a threshold phenomenon exists for this game by exhibiting randomized strategies for both players that are optimal up to constants. Namely, there exist constants such that (under optimal play) Proposer wins with high probability if , while Decider wins with high probability if . This is a factor of larger than the lower bound coming from the off-diagonal Ramsey number .
Cite
@article{arxiv.1906.01092,
title = {Ramsey, Paper, Scissors},
author = {Jacob Fox and Xiaoyu He and Yuval Wigderson},
journal= {arXiv preprint arXiv:1906.01092},
year = {2020}
}