Quoridor is PSPACE-Hard
Computational Complexity
2026-05-22 v1
Abstract
Quoridor is an award-winning abstract strategy game designed by Mirko Marchesi and published in 1997. Similar games include Maze Attack, Blockade (also known as Cul-de-sac), and Pinko Pallino. In line with chess, checkers, Go, and other classic combinatorial games, Quoridor is a turn-based, deterministic, perfect-information game played on a square grid. We show that it is PSPACE-complete to determine whether a given player has a winning strategy in a given Quoridor position on a board with size . We prove this by reduction from Gpos(POS CNF), a Boolean formula game originally defined in 1978 by T. Schaefer.
Cite
@article{arxiv.2605.22747,
title = {Quoridor is PSPACE-Hard},
author = {Marius Drop and Benjamin G. Rin and Finn van der Velde},
journal= {arXiv preprint arXiv:2605.22747},
year = {2026}
}
Comments
16 pages, 8 figures