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Pure Exploration with Multiple Correct Answers

Machine Learning 2019-02-12 v1 Machine Learning

Abstract

We determine the sample complexity of pure exploration bandit problems with multiple good answers. We derive a lower bound using a new game equilibrium argument. We show how continuity and convexity properties of single-answer problems ensures that the Track-and-Stop algorithm has asymptotically optimal sample complexity. However, that convexity is lost when going to the multiple-answer setting. We present a new algorithm which extends Track-and-Stop to the multiple-answer case and has asymptotic sample complexity matching the lower bound.

Keywords

Cite

@article{arxiv.1902.03475,
  title  = {Pure Exploration with Multiple Correct Answers},
  author = {Rémy Degenne and Wouter M. Koolen},
  journal= {arXiv preprint arXiv:1902.03475},
  year   = {2019}
}
R2 v1 2026-06-23T07:36:43.292Z