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Preference-based Pure Exploration

Machine Learning 2025-01-20 v2 Machine Learning

Abstract

We study the preference-based pure exploration problem for bandits with vector-valued rewards. The rewards are ordered using a (given) preference cone C\mathcal{C} and our goal is to identify the set of Pareto optimal arms. First, to quantify the impact of preferences, we derive a novel lower bound on sample complexity for identifying the most preferred policy with a confidence level 1δ1-\delta. Our lower bound elicits the role played by the geometry of the preference cone and punctuates the difference in hardness compared to existing best-arm identification variants of the problem. We further explicate this geometry when the rewards follow Gaussian distributions. We then provide a convex relaxation of the lower bound and leverage it to design the Preference-based Track and Stop (PreTS) algorithm that identifies the most preferred policy. Finally, we show that the sample complexity of PreTS is asymptotically tight by deriving a new concentration inequality for vector-valued rewards.

Keywords

Cite

@article{arxiv.2412.02988,
  title  = {Preference-based Pure Exploration},
  author = {Apurv Shukla and Debabrota Basu},
  journal= {arXiv preprint arXiv:2412.02988},
  year   = {2025}
}
R2 v1 2026-06-28T20:22:24.117Z