English

Population-based Respiratory 4D Motion Atlas Construction and its Application for VR Simulations of Liver Punctures

Computer Vision and Pattern Recognition 2017-12-25 v2

Abstract

Virtual reality (VR) training simulators of liver needle insertion in the hepatic area of breathing virtual patients currently need 4D data acquisitions as a prerequisite. Here, first a population-based breathing virtual patient 4D atlas can be built and second the requirement of a dose-relevant or expensive acquisition of a 4D data set for a new static 3D patient can be mitigated by warping the mean atlas motion. The breakthrough contribution of this work is the construction and reuse of population-based learned 4D motion models.

Keywords

Cite

@article{arxiv.1712.01893,
  title  = {Population-based Respiratory 4D Motion Atlas Construction and its Application for VR Simulations of Liver Punctures},
  author = {Andre Mastmeyer and Matthias Wilms and Heinz Handels},
  journal= {arXiv preprint arXiv:1712.01893},
  year   = {2017}
}

Comments

7 pages, 4 figures, 1 movie, Proc. SPIE Medical Imaging: Image Processing 2018