{\Phi}eat: Physically-Grounded Feature Representation
Abstract
Foundation models have emerged as effective backbones for many vision tasks. However, current self-supervised features entangle high-level semantics with low-level physical factors, such as geometry and illumination, hindering their use in tasks requiring explicit physical reasoning. In this paper, we introduce eat, a novel physically-grounded visual backbone that encourages a representation sensitive to material identity, including reflectance cues and geometric mesostructure. Our key idea is to employ a pretraining strategy that contrasts spatial crops and physical augmentations of the same material under varying shapes and lighting conditions. While similar data have been used in high-end supervised tasks such as intrinsic decomposition or material estimation, we demonstrate that a pure self-supervised training strategy, without explicit labels, already provides a strong prior for tasks requiring robust features invariant to external physical factors. We evaluate the learned representations through feature similarity analysis and material selection, showing that eat captures physically-grounded structure beyond semantic grouping. These findings highlight the promise of unsupervised physical feature learning as a foundation for physics-aware perception in vision and graphics. These findings highlight the promise of unsupervised physical feature learning as a foundation for physics-aware perception in vision and graphics.
Cite
@article{arxiv.2511.11270,
title = {{\Phi}eat: Physically-Grounded Feature Representation},
author = {Giuseppe Vecchio and Adrien Kaiser and Rouffet Romain and Rosalie Martin and Elena Garces and Tamy Boubekeur},
journal= {arXiv preprint arXiv:2511.11270},
year = {2025}
}